| Age | Commit message (Collapse) | Author |
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modification.
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impulse writeback location.
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Add joint motors
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If a contact is new (previous impluse = 0), then we treat it as bouncy (respecting restitution).
If the contact is old we treat it as resting.
Exceptions for restitutions <=0 and >= 1.
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projection.
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This makes it easy to write custom filters based on the handles.
For instance, a user can add pairs of `ColliderHandle`s into a `HashSet` and
do a lookup in a `ContactPairFilter` to easily (if maybe not efficiently)
disable collisions between pairs of colliders.
The same could be accomplished by using the `user_data: u128` field of the
`Collider`, but it would be less ergonomic, and also with this PR that
`user_data` space can be saved for more important things.
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revolute joint.
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Closes https://github.com/dimforge/rapier/issues/97
Instead of applying accelerations from gravity and external forces
as a separate step, this PR switches to applying them in the velocity solver.
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I also improved the documentation for the various force/impulse applying functions.
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Make clippy a bit happier
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