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collider_pos_in_manifold
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Author
2021-09-12
Make the 2D add-remove demo more intereting.
Sébastien Crozet
2021-08-08
Release v0.11.0
v0.110
Sébastien Crozet
2021-07-27
clear plugin graphics when examples changed, then clear the plugins vec
rezural
2021-07-08
make collider Option<> on EntityWithGraphics
rezural
2021-07-08
add opacity to EntityWithGraphics
rezural
2021-07-08
add despawn method to EntityWithGraphics
rezural
2021-07-08
add update_ui to TestbedPlugin
rezural
2021-07-08
enable clear_graphics and run_callbacks agin
rezural
2021-06-02
Merge pull request #193 from rezural/egui-focus
Sébastien Crozet
2021-06-02
Update dependencies
Crozet Sébastien
2021-05-29
check if the egui context wants pointer focus, disable orbit camera if so. th...
rezural
2021-05-25
Add prelude + use vectors for setting linvel/translation in builders
Crozet Sébastien
2021-05-17
Fix compilation with the parallel feature enabled.
Crozet Sébastien
2021-05-17
Fix warnings when compiling tests.
Crozet Sébastien
2021-05-16
Replace Kiss3d by Bevy for the testbed renderer.
Crozet Sébastien
2021-04-30
Add comments.
Crozet Sébastien
2021-04-29
Fix compilation of the parallel version
Crozet Sébastien
2021-04-26
Split rigid-bodies and colliders into multiple components
Crozet Sébastien
2021-04-01
Add the ability to pass a custom filter to all the QueryPipeline queries.
Crozet Sébastien
2021-03-31
Remove the IntegrationParameters field we don't use.
Crozet Sébastien
2021-03-31
Fix the parallel solver to work properly with CCD.
Crozet Sébastien
2021-03-30
Run the position solver after the CCD motion clamping.
Crozet Sébastien
2021-03-30
CCD: take angular motion and penetration depth into account in various thresh...
Crozet Sébastien
2021-03-29
Implement the ability to run multiple CCD substeps.
Crozet Sébastien
2021-03-28
Attenuate the warmstart impulse for CCD contacts.
Crozet Sébastien
2021-03-26
First working version of non-linear CCD based on single-substep motion-clamping.
Crozet Sébastien
2021-03-08
Start implementing SAPLayer creation and insertion.
Crozet Sébastien
2021-03-07
Projection friction impulses on an implicit cone instead of a pyramidal appro...
Crozet Sébastien
2021-02-23
Update the testbed to use PhysicsHooks.
Crozet Sébastien
2021-02-23
Introduce the PhysicsHook trait used for both contact filtering and contact m...
Crozet Sébastien
2021-02-19
Complete the implementation of non-simd joint motor for the revolute joint.
Crozet Sébastien
2021-02-11
Start experimenting with a generic joint implementation for joint drives.
Crozet Sébastien
2021-02-08
Don't serialize solver contacts + remove erased-serde dependency.
Crozet Sébastien
2021-01-26
Fix compilation of the 3D testbed.
Crozet Sébastien
2021-01-26
Allow using polylines as a collider shape.
Crozet Sébastien
2021-01-24
Rename cdl to parry.
Crozet Sébastien
2021-01-23
Fix warnings in tests and testbed.
Crozet Sébastien
2021-01-23
Fix warnings and 2D compilation when parallelism is ON but SIMD is OFF.
Crozet Sébastien
2021-01-22
Fix compilation in 2D.
Crozet Sébastien
2021-01-22
Fix regressions introduced by the merge with master.
Crozet Sébastien
2021-01-22
Merge branch 'master' into split_geom
Crozet Sébastien
2021-01-22
IntegrationParameters: deprectate dt() and inv_dt() methods
Emil Ernerfeldt
2021-01-20
Fix velocity constraints for ball joints involving bodies with non-uniform an...
Crozet Sébastien
2021-01-20
Switch to [u32; DIM] instead of Point<u32> for element indices.
Crozet Sébastien
2021-01-20
Add 3D convex decomposition example.
Crozet Sébastien
2021-01-06
Fix 2D compilation.
Crozet Sébastien
2021-01-06
Tesbted physx backend: add heightfield, trimesh, and convex mesh support.
Crozet Sébastien
2021-01-05
Testbed physx backend: re-add joints.
Crozet Sébastien
2021-01-05
Add compound shape support.
Crozet Sébastien
2021-01-02
unify callbacks with & without graphics & window
rezural
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