use simba::simd::{SimdBool as _, SimdPartialOrd, SimdValue};
use crate::dynamics::solver::DeltaVel;
use crate::dynamics::{
IntegrationParameters, JointGraphEdge, JointIndex, JointParams, PrismaticJoint, RigidBody,
};
use crate::math::{
AngVector, AngularInertia, Isometry, Point, Real, SimdBool, SimdReal, Vector, SIMD_WIDTH,
};
use crate::utils::{WAngularInertia, WCross, WCrossMatrix, WDot};
#[cfg(feature = "dim3")]
use na::{Cholesky, Matrix3x2, Matrix5, Vector3, Vector5, U2, U3};
#[cfg(feature = "dim2")]
use {
na::{Matrix2, Vector2},
parry::utils::SdpMatrix2,
};
#[cfg(feature = "dim2")]
type LinImpulseDim = na::U1;
#[cfg(feature = "dim3")]
type LinImpulseDim = na::U2;
#[derive(Debug)]
pub(crate) struct WPrismaticVelocityConstraint {
mj_lambda1: [usize; SIMD_WIDTH],
mj_lambda2: [usize; SIMD_WIDTH],
joint_id: [JointIndex; SIMD_WIDTH],
r1: Vector<SimdReal>,
r2: Vector<SimdReal>,
#[cfg(feature = "dim3")]
inv_lhs: Matrix5<SimdReal>,
#[cfg(feature = "dim3")]
rhs: Vector5<SimdReal>,
#[cfg(feature = "dim3")]
impulse: Vector5<SimdReal>,
#[cfg(feature = "dim2")]
inv_lhs: Matrix2<SimdReal>,
#[cfg(feature = "dim2")]
rhs: Vector2<SimdReal>,
#[cfg(feature = "dim2")]
impulse: Vector2<SimdReal>,
limits_active: bool,
limits_impulse: SimdReal,
limits_forcedir2: Vector<SimdReal>,
limits_rhs: SimdReal,
limits_inv_lhs: SimdReal,
limits_impulse_limits: (SimdReal, SimdReal),
#[cfg(feature = "dim2")]
basis1: Vector2<SimdReal>,
#[cfg(feature = "dim3")]
basis1: Matrix3x2<SimdReal>,
im1: SimdReal,
im2: SimdReal,
ii1_sqrt: AngularInertia<SimdReal>,
ii2_sqrt: AngularInertia<SimdReal>,
}
impl WPrismaticVelocityConstraint {
pub fn from_params(
params: &IntegrationParameters,
joint_id: [JointIndex; SIMD_WIDTH],
rbs1: [&RigidBody; SIMD_WIDTH],
rbs2: [&RigidBody; SIMD_WIDTH],
cparams: [&PrismaticJoint; SIMD_WIDTH],
) -> Self {
let position1 = Isometry::from(array![|ii| rbs1[ii].position; SIMD_WIDTH]);
let linvel1 = Vector::from(array![|ii| rbs1[ii].linvel; SIMD_WIDTH]);
let angvel1 = AngVector::<SimdReal>::from(array![|ii| rbs1[ii].angvel; SIMD_WIDTH]);
let world_com1 = Point::from(array![|ii| rbs1[ii].world_com; SIMD_WIDTH]);
let im1 = SimdReal::from(array![|ii| rbs1[ii].effective_inv_mass; SIMD_WIDTH]);
let ii1_sqrt = AngularInertia::<SimdReal>::from(
array![|ii| rbs1[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH],
);
let mj_lambda1 = array![|ii| rbs1[ii].active_set_offset; SIMD_WIDTH];
let position2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]);
let linvel2 = Vector::from(array![|ii| rbs2[ii].linvel; SIMD_WIDTH]);
let angvel2 = AngVector::<SimdReal>::from(array![|ii| rbs2[ii].angvel; SIMD_WIDTH]);
let world_com2 = Point::from(array![|ii| rbs2[ii].world_com; SIMD_WIDTH]);
let im2 = SimdReal::from(array![|ii| rbs2[ii].effective_inv_mass; SIMD_WIDTH]);
let ii2_sqrt = AngularInertia::<SimdReal>::from(
array![|ii| rbs2[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH],
);
let mj_lambda2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH];
let local_anchor1 = Point::from(array![|ii| cparams[ii].local_anchor1; SIMD_WIDTH]);
let local_anchor2 = Point::from(array![|ii| cparams[ii].local_anchor2; SIMD_WIDTH]);
let local_axis1 = Vector::from(array![|ii| *cparams[ii].local_axis1; SIMD_WIDTH]);
let local_axis2 = Vector::from(array![|ii| *cparams[ii].local_axis2; SIMD_WIDTH]);
#[cfg(feature = "dim2")]
let local_basis1 = [Vector::from(array![|ii| cparams[ii].basis1[0]; SIMD_WIDTH])];
#[cfg(feature = "dim3")]
let local_basis1 = [
Vector::from