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path: root/src/geometry/collider_components.rs
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use crate::dynamics::{CoefficientCombineRule, MassProperties, RigidBodyHandle, RigidBodyType};
use crate::geometry::{InteractionGroups, SAPProxyIndex, Shape, SharedShape};
use crate::math::*;
use crate::parry::partitioning::IndexedData;
use crate::pipeline::{ActiveEvents, ActiveHooks};
use std::ops::{Deref, DerefMut};

use crate::data::Index;
#[cfg(feature = "bevy")]
use bevy::prelude::{Component, Reflect, ReflectComponent};

/// The unique identifier of a collider added to a collider set.
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash, Default)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[repr(transparent)]
#[cfg(not(feature = "bevy"))]
pub struct ColliderHandle(pub crate::data::arena::Index);

#[cfg(feature = "bevy")]
pub type ColliderHandle = bevy::prelude::Entity;

#[cfg(not(feature = "bevy"))]
impl ColliderHandle {
    pub const PLACEHOLDER: Self = Self(Index::from_raw_parts(
        crate::INVALID_U32,
        crate::INVALID_U32,
    ));

    /// Converts this handle into its (index, generation) components.
    pub fn into_raw_parts(self) -> (u32, u32) {
        self.0.into_raw_parts()
    }

    pub fn index(&self) -> u32 {
        self.0.into_raw_parts().0
    }

    /// Reconstructs an handle from its (index, generation) components.
    pub fn from_raw_parts(id: u32, generation: u32) -> Self {
        Self(crate::data::arena::Index::from_raw_parts(id, generation))
    }

    /// An always-invalid collider handle.
    pub fn invalid() -> Self {
        Self::PLACEHOLDER
    }
}

#[cfg(not(feature = "bevy"))]
impl From<crate::data::arena::Index> for ColliderHandle {
    fn from(value: Index) -> Self {
        Self(value)
    }
}

#[cfg(not(feature = "bevy"))]
impl From<ColliderHandle> for crate::data::arena::Index {
    fn from(value: ColliderHandle) -> Self {
        value.0
    }
}

#[cfg(not(feature = "bevy"))]
impl IndexedData for ColliderHandle {
    fn default() -> Self {
        Self(IndexedData::default())
    }

    fn index(&self) -> usize {
        self.0.index()
    }
}

bitflags::bitflags! {
    #[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
    /// Flags describing how the collider has been modified by the user.
    pub struct ColliderChanges: u32 {
        /// Flag indicating that any component of the collider has been modified.
        const MODIFIED = 1 << 0;
        /// Flag indicating that the density or mass-properties of this collider was changed.
        const LOCAL_MASS_PROPERTIES = 1 << 1; // => RigidBody local mass-properties update.
        /// Flag indicating that the `ColliderParent` component of the collider has been modified.
        const PARENT   = 1 << 2; // => BF & NF updates.
        /// Flag indicating that the `ColliderPosition` component of the collider has been modified.
        const POSITION = 1 << 3; // => BF & NF updates.
        /// Flag indicating that the collision groups of the collider have been modified.
        const GROUPS   = 1 << 4; // => NF update.
        /// Flag indicating that the `ColliderShape` component of the collider has been modified.
        const SHAPE    = 1 << 5; // => BF & NF update. NF pair workspace invalidation.
        /// Flag indicating that the `ColliderType` component of the collider has been modified.
        const TYPE     = 1 << 6; // => NF update. NF pair invalidation.
        /// Flag indicating that the dominance groups of the parent of this collider have been modified.
        ///
        /// This flags is automatically set by the `PhysicsPipeline` when the `RigidBodyChanges::DOMINANCE`
        /// or `RigidBodyChanges::TYPE` of the parent rigid-body of this collider is detected.
        const PARENT_EFFECTIVE_DOMINANCE = 1 << 7; // NF update.
        /// Flag indicating that whether or not the collider is enabled was changed.
        const ENABLED_OR_DISABLED = 1 << 8; // BF & NF updates.
    }
}

impl Default for ColliderChanges {
    fn default() -> Self {
        ColliderChanges::empty()
    }
}

impl ColliderChanges {
    /// Do these changes justify a broad-phase update?
    pub fn needs_broad_phase_update(self) -> bool {
        self.intersects(
            ColliderChanges::PARENT
                | ColliderChanges::POSITION
                | ColliderChanges::SHAPE
                | ColliderChanges::ENABLED_OR_DISABLED,
        )
    }

    /// Do these changes justify a narrow-phase update?
    pub fn needs_narrow_phase_update(self) -> bool {
        // NOTE: for simplicity of implementation, we return `true` even if
        //       we only need a dominance update. If this does become a
        //       bottleneck at some point in the future (which is very unlikely)
        //       we could do a special-case for dominance-only change (so that
        //       we only update the relative_dominance of the pre-existing contact.
        self.bits() > 2
    }
}

#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// The type of collider.
pub enum ColliderType {
    /// A collider that can generate contacts and contact events.
    Solid,
    /// A collider that can generate intersection and intersection events.
    Sensor,
}

impl ColliderType {
    /// Is this collider a sensor?
    pub fn is_sensor(self) -> bool {
        self == ColliderType::Sensor
    }
}

#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// Data associated to a collider that takes part to a broad-phase algorithm.
pub struct ColliderBroadPhaseData {
    pub(crate) proxy_index: SAPProxyIndex,
}

impl Default for ColliderBroadPhaseData {
    fn default() -> Self {
        ColliderBroadPhaseData {
            proxy_index: crate::INVALID_U32,
        }
    }
}

/// The shape of a collider.
pub type ColliderShape = SharedShape;

#[derive(Clone, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[cfg_attr(
    feature = "bevy",
    derive(Component),
    // TODO: Reflect doesn’t like Box?
    // derive(Component, Reflect),
    // reflect(Component, PartialEq)
)]
/// The mass-properties of a collider.
pub enum ColliderMassProperties {
    /// The collider is given a density.
    ///
    /// Its actual `MassProperties` are computed automatically with
    /// the help of [`Shape::mass_properties`].
    Density(Real),
    /// The collider is given a mass.
    ///
    /// Its angular inertia will be computed automatically based on this mass.
    Mass(Real),
    /// The collider is given explicit mass-properties.
    MassProperties(Box<MassProperties>),
}

impl Default for ColliderMassProperties {
    fn default() -> Self {
        ColliderMassProperties::Density(1.0)
    }
}

impl From<MassProperties> for ColliderMassProperties {
    fn from(mprops: MassProperties) -> Self {
        ColliderMassProperties::MassProperties(Box::new(mprops))
    }
}

impl ColliderMassProperties {
    /// The mass-properties of this collider.
    ///
    /// If `self` is the `Density` variant, then this computes the mass-properties based
    /// on the given shape.
    ///
    /// If `self` is the `MassProperties` variant, then this returns the stored mass-properties.
    pub fn mass_properties(&self, shape: &dyn Shape) -> MassProperties {
        match self {
            ColliderMassProperties::Density(density) => {
                if *density != 0.0 {
                    shape.mass_properties(*density)
                } else {
                    MassProperties::default()
                }
            }
            ColliderMassProperties::Mass(mass) => {
                if *mass != 0.0 {
                    let mut mprops = shape.mass_properties(1.0);
                    mprops.set_mass(*mass, true);
                    mprops
                } else {
                    MassProperties::default()
                }
            }
            ColliderMassProperties::MassProperties(mass_properties) => **mass_properties,
        }
    }
}

#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// Information about the rigid-body this collider is attached to.
pub struct ColliderParent {
    /// Handle of the rigid-body this collider is attached to.
    pub handle: RigidBodyHandle,
    /// Const position of this collider relative to its parent rigid-body.
    pub pos_wrt_parent: Isometry,
}

#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// The position of a collider.
pub struct ColliderPosition(pub Isometry);

impl AsRef<Isometry> for ColliderPosition {
    #[inline]
    fn as_ref(&self) -> &Isometry {
        &self.0
    }
}

impl AsMut<Isometry> for ColliderPosition {
    fn as_mut(&mut self) -> &mut Isometry {
        &mut