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use crate::dynamics::{BodyPair, RigidBodySet};
use crate::geometry::{Collider, ColliderPair, ContactManifold};
use crate::math::{Point, Real, Vector};
use cdl::query::ContactManifoldsWorkspace;
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// Flags affecting the behavior of the constraints solver for a given contact manifold.
pub struct SolverFlags: u32 {
/// The constraint solver will take this contact manifold into
/// account for force computation.
const COMPUTE_IMPULSES = 0b01;
}
}
#[derive(Copy, Clone, Debug)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// A single contact between two collider.
pub struct ContactData {
/// The impulse, along the contact normal, applied by this contact to the first collider's rigid-body.
///
/// The impulse applied to the second collider's rigid-body is given by `-impulse`.
pub impulse: Real,
/// The friction impulse along the vector orthonormal to the contact normal, applied to the first
/// collider's rigid-body.
#[cfg(feature = "dim2")]
pub tangent_impulse: Real,
/// The friction impulses along the basis orthonormal to the contact normal, applied to the first
/// collider's rigid-body.
#[cfg(feature = "dim3")]
pub tangent_impulse: [Real; 2],
}
impl ContactData {
#[cfg(feature = "dim2")]
pub(crate) fn zero_tangent_impulse() -> Real {
0.0
}
#[cfg(feature = "dim3")]
pub(crate) fn zero_tangent_impulse() -> [Real; 2] {
[0.0, 0.0]
}
}
impl Default for ContactData {
fn default() -> Self {
Self {
impulse: 0.0,
tangent_impulse: Self::zero_tangent_impulse(),
}
}
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone)]
/// The description of all the contacts between a pair of colliders.
pub struct ContactPair {
/// The pair of colliders involved.
pub pair: ColliderPair,
/// The set of contact manifolds between the two colliders.
///
/// All contact manifold contain themselves contact points between the colliders.
pub manifolds: Vec<ContactManifold>,
pub has_any_active_contact: bool,
pub(crate) workspace: Option<ContactManifoldsWorkspace>,
}
impl ContactPair {
pub(crate) fn new(pair: ColliderPair) -> Self {
Self {
pair,
has_any_active_contact: false,
manifolds: Vec::new(),
workspace: None,
}
}
}
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// A contact manifold between two colliders.
///
/// A contact manifold describes a set of contacts between two colliders. All the contact
/// part of the same contact manifold share the same contact normal and contact kinematics.
pub struct ContactManifoldData {
// The following are set by the narrow-phase.
/// The pair of body involved in this contact manifold.
pub body_pair: BodyPair,
pub(crate) warmstart_multiplier: Real,
// The two following are set by the constraints solver.
pub(crate) constraint_index: usize,
pub(crate) position_constraint_index: usize,
// We put the following fields here to avoids reading the colliders inside of the
// contact preparation method.
/// Flags used to control some aspects of the constraints solver for this contact manifold.
pub solver_flags: SolverFlags,
pub normal: Vector<Real>,
pub solver_contacts: Vec<SolverContact>,
}
#[derive(Copy, Clone, Debug)]
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
pub struct SolverContact {
pub point: Point<Real>,
pub dist: Real,
pub friction: Real,
pub restitution: Real,
pub surface_velocity: Vector<Real>,
pub data: ContactData,
}
impl Default for ContactManifoldData {
fn default() -> Self {
Self::new(
BodyPair::new(
RigidBodySet::invalid_handle(),
RigidBodySet::invalid_handle(),
),
SolverFlags::empty(),
)
}
}
impl ContactManifoldData {
pub(crate) fn new(body_pair: BodyPair, solver_flags: SolverFlags) -> ContactManifoldData {
Self {
body_pair,
warmstart_multiplier: Self::min_warmstart_multiplier(),
constraint_index: 0,
position_constraint_index: 0,
solver_flags,
normal: Vector::zeros(),
solver_contacts: Vec::new(),
}
}
#[inline]
pub fn num_active_contacts(&self) -> usize {
self.solver_contacts.len()
}
pub(crate) fn min_warmstart_multiplier() -> Real {
// Multiplier used to reduce the amount of warm-starting.
// This coefficient increases exponentially over time, until it reaches 1.0.
// This will reduce significant overshoot at the timesteps that
// follow a timestep involving high-velocity impacts.
1.0 // 0.01
}
// pub(crate) fn update_warmstart_multiplier(manifold: &mut ContactManifold) {
// // In 2D, tall stacks will actually suffer from this
// // because oscillation due to inaccuracies in 2D often
// // cause contacts to break, which would result in
// // a reset of the warmstart multiplier.
// if cfg!(feature = "dim2") {
// manifold.data.warmstart_multiplier = 1.0;
// return;
// }
//
// for pt in &manifold.points {
// if pt.data.impulse != 0.0 {
// manifold.data.warmstart_multiplier =
// (manifold.data.warmstart_multiplier * 2.0).min(1.0);
// return;
// }
// }
//
// // Reset the multiplier.
// manifold.data.warmstart_multiplier = Self::min_warmstart_multiplier()
// }
}
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