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-rw-r--r--build/cleaners/skyblock/collections.js19
1 files changed, 7 insertions, 12 deletions
diff --git a/build/cleaners/skyblock/collections.js b/build/cleaners/skyblock/collections.js
index 0bb4cb5..4a5b34e 100644
--- a/build/cleaners/skyblock/collections.js
+++ b/build/cleaners/skyblock/collections.js
@@ -1,7 +1,4 @@
-"use strict";
-Object.defineProperty(exports, "__esModule", { value: true });
-exports.cleanCollections = void 0;
-const itemId_1 = require("./itemId");
+import { cleanItemId } from './itemId.js';
const COLLECTIONS = {
'farming': [
'wheat',
@@ -83,15 +80,14 @@ function getCategory(collectionName) {
return categoryName;
}
}
-function cleanCollections(data) {
- var _a, _b, _c;
+export function cleanCollections(data) {
// collection tiers show up like this: [ GRAVEL_3, GOLD_INGOT_2, MELON_-1, LOG_2:1_7, RAW_FISH:3_-1]
// these tiers are the same for all players in a coop
- const playerCollectionTiersRaw = (_a = data === null || data === void 0 ? void 0 : data.unlocked_coll_tiers) !== null && _a !== void 0 ? _a : [];
+ const playerCollectionTiersRaw = data?.unlocked_coll_tiers ?? [];
const playerCollectionTiers = {};
for (const collectionTierNameValueRaw of playerCollectionTiersRaw) {
const [collectionTierNameRaw, collectionTierValueRaw] = collectionTierNameValueRaw.split(/_(?=-?\d+$)/);
- const collectionName = itemId_1.cleanItemId(collectionTierNameRaw);
+ const collectionName = cleanItemId(collectionTierNameRaw);
// ensure it's at least 0
const collectionValue = Math.max(parseInt(collectionTierValueRaw), 0);
// if the collection hasn't been checked yet, or the new value is higher than the old, replace it
@@ -100,13 +96,13 @@ function cleanCollections(data) {
}
// collection names show up like this: { LOG: 49789, LOG:2: 26219, MUSHROOM_COLLECTION: 2923}
// these values are different for each player in a coop
- const playerCollectionXpsRaw = (_b = data === null || data === void 0 ? void 0 : data.collection) !== null && _b !== void 0 ? _b : {};
+ const playerCollectionXpsRaw = data?.collection ?? {};
const playerCollections = [];
for (const collectionNameRaw in playerCollectionXpsRaw) {
const collectionXp = playerCollectionXpsRaw[collectionNameRaw];
- const collectionName = itemId_1.cleanItemId(collectionNameRaw);
+ const collectionName = cleanItemId(collectionNameRaw);
const collectionLevel = playerCollectionTiers[collectionName];
- const collectionCategory = (_c = getCategory(collectionName)) !== null && _c !== void 0 ? _c : 'unknown';
+ const collectionCategory = getCategory(collectionName) ?? 'unknown';
// in some very weird cases the collection level will be undefined, we should ignore these collections
if (collectionLevel !== undefined)
playerCollections.push({
@@ -118,4 +114,3 @@ function cleanCollections(data) {
}
return playerCollections;
}
-exports.cleanCollections = cleanCollections;