aboutsummaryrefslogtreecommitdiff
path: root/build/cleaners/skyblock/inventory.js
diff options
context:
space:
mode:
Diffstat (limited to 'build/cleaners/skyblock/inventory.js')
-rw-r--r--build/cleaners/skyblock/inventory.js83
1 files changed, 0 insertions, 83 deletions
diff --git a/build/cleaners/skyblock/inventory.js b/build/cleaners/skyblock/inventory.js
deleted file mode 100644
index 714a302..0000000
--- a/build/cleaners/skyblock/inventory.js
+++ /dev/null
@@ -1,83 +0,0 @@
-// maybe todo?: create a fast replacement for prismarine-nbt
-import * as nbt from 'prismarine-nbt';
-function base64decode(base64) {
- return Buffer.from(base64, 'base64');
-}
-function cleanItem(rawItem) {
- // if the item doesn't have an id, it isn't an item
- if (rawItem.id === undefined)
- return null;
- const vanillaId = rawItem.id;
- const itemCount = rawItem.Count;
- const damageValue = rawItem.Damage;
- const itemTag = rawItem.tag;
- const extraAttributes = itemTag?.ExtraAttributes ?? {};
- let headId;
- if (vanillaId === 397) {
- const headDataBase64 = itemTag?.SkullOwner?.Properties?.textures?.[0]?.Value;
- if (headDataBase64) {
- const headData = JSON.parse(base64decode(headDataBase64).toString());
- const headDataUrl = headData?.textures?.SKIN?.url;
- if (headDataUrl) {
- const splitUrl = headDataUrl.split('/');
- headId = splitUrl[splitUrl.length - 1];
- }
- }
- }
- return {
- id: extraAttributes?.id ?? null,
- count: itemCount ?? 1,
- vanillaId: damageValue ? `${vanillaId}:${damageValue}` : vanillaId.toString(),
- display: {
- name: itemTag?.display?.Name ?? 'null',
- lore: itemTag?.display?.Lore ?? [],
- // if it has an ench value in the tag, then it should have an enchant glint effect
- glint: (itemTag?.ench ?? []).length > 0
- },
- reforge: extraAttributes?.modifier,
- enchantments: extraAttributes?.enchantments,
- anvil_uses: extraAttributes?.anvil_uses,
- timestamp: extraAttributes?.timestamp,
- head_texture: headId,
- };
-}
-function cleanItems(rawItems) {
- return rawItems.map(cleanItem);
-}
-export function cleanInventory(encodedNbt) {
- return new Promise(resolve => {
- const base64Data = base64decode(encodedNbt);
- nbt.parse(base64Data, false, (err, value) => {
- const simplifiedNbt = nbt.simplify(value);
- // do some basic cleaning on the items and return
- resolve(cleanItems(simplifiedNbt.i));
- });
- });
-}
-export const INVENTORIES = {
- armor: 'inv_armor',
- inventory: 'inv_contents',
- ender_chest: 'ender_chest_contents',
- talisman_bag: 'talisman_bag',
- potion_bag: 'potion_bag',
- fishing_bag: 'fishing_bag',
- quiver: 'quiver',
- trick_or_treat_bag: 'candy_inventory_contents',
- wardrobe: 'wardrobe_contents'
-};
-export async function cleanInventories(data) {
- const cleanInventories = {};
- for (const cleanInventoryName in INVENTORIES) {
- const hypixelInventoryName = INVENTORIES[cleanInventoryName];
- const encodedInventoryContents = data[hypixelInventoryName]?.data;
- let inventoryContents;
- if (encodedInventoryContents) {
- inventoryContents = await cleanInventory(encodedInventoryContents);
- if (cleanInventoryName === 'armor')
- // the armor is sent from boots to head, the opposite makes more sense
- inventoryContents.reverse();
- cleanInventories[cleanInventoryName] = inventoryContents;
- }
- }
- return cleanInventories;
-}