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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.cleanProfileStats = void 0;
const statCategories = {
'deaths': ['deaths_', 'deaths'],
'kills': ['kills_', 'kills'],
'fishing': ['items_fished_', 'items_fished'],
'auctions': ['auctions_'],
'races': ['_best_time'],
'misc': null // everything else goes here
};
function categorizeStat(statNameRaw) {
// 'deaths_void'
for (const statCategory in statCategories) {
// 'deaths'
const statCategoryMatchers = statCategories[statCategory];
if (statCategoryMatchers == null) {
// If it's null, just go with this. Can only ever be 'misc'
return {
category: statCategory,
name: statNameRaw
};
}
for (const categoryMatch of statCategoryMatchers) {
// ['deaths_']
let trailingEnd = categoryMatch[0] == '_';
let trailingStart = categoryMatch.substr(-1) == '_';
if (trailingStart && statNameRaw.startsWith(categoryMatch)) {
return {
category: statCategory,
name: statNameRaw.substr(categoryMatch.length)
};
}
else if (trailingEnd && statNameRaw.endsWith(categoryMatch)) {
return {
category: statCategory,
name: statNameRaw.substr(0, categoryMatch.length)
};
}
else if (statNameRaw == categoryMatch) {
// if it matches exactly, we don't know the name. will be defaulted to category later on
return {
category: statCategory,
name: null
};
}
}
}
// this should never happen, as it'll default to misc and return if nothing is found
return {
category: null,
name: statNameRaw
};
}
function cleanProfileStats(statsRaw) {
// TODO: add type for statsRaw (probably in hypixelApi.ts since its coming from there)
const stats = {};
for (let statNameRaw in statsRaw) {
let { category: statCategory, name: statName } = categorizeStat(statNameRaw);
if (!stats[statCategory])
stats[statCategory] = {};
stats[statCategory][statName || 'total'] = statsRaw[statNameRaw];
}
return stats;
}
exports.cleanProfileStats = cleanProfileStats;
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