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path: root/src/cleaners/skyblock/collections.ts
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import { cleanItemId, cleanItemNames, hypixelItemNames } from "./itemId"

const COLLECTIONS = {
	'farming': [
		'wheat',
		'carrot',
		'potato',
		'pumpkin',
		'melon_slice',
		'wheat_seeds',
		'red_mushroom',
		'cocoa_beans',
		'cactus',
		'sugar_cane',
		'feather',
		'leather',
		'porkchop',
		'chicken',
		'mutton',
		'rabbit',
		'nether_wart'
	],
	'mining': [
		'cobblestone',
		'coal',
		'iron_ingot',
		'gold_ingot',
		'diamond',
		'lapis_lazuli',
		'emerald',
		'redstone',
		'quartz',
		'obsidian',
		'glowstone_dust',
		'gravel',
		'ice',
		'netherrack',
		'sand',
		'end_stone'
	],
	'combat': [
		'rotten_flesh',
		'bone',
		'string',
		'spider_eye',
		'gunpowder',
		'ender_pearl',
		'ghast_tear',
		'slime_ball',
		'blaze_rod',
		'magma_cream'
	],
	'foraging': [
		'oak_log',
		'spruce_log',
		'birch_log',
		'jungle_log',
		'acacia_log',
		'dark_oak_log'
	],
	'fishing': [
		'cod',
		'salmon',
		'tropical_fish',
		'pufferfish',
		'prismarine_shard',
		'prismarine_crystals',
		'clay_ball',
		'lily_pad',
		'ink_sac',
		'sponge'
	]
} as const

export interface Collection {
	name: string
	xp: number
	level: number
}

export function cleanCollections(data: any): Collection[] {
	// collection tiers show up like this: [ GRAVEL_3, GOLD_INGOT_2, MELON_-1, LOG_2:1_7, RAW_FISH:3_-1]
	// these tiers are the same for all players in a coop
	const playerCollectionTiersRaw: string[] = data?.unlocked_coll_tiers ?? []
	const playerCollectionTiers: { [ key: string ]: number } = {}

	for (const collectionTierNameValueRaw of playerCollectionTiersRaw) {
		const [ collectionTierNameRaw, collectionTierValueRaw ] = collectionTierNameValueRaw.split(/_(?=-?\d+$)/)
		const collectionName = cleanItemId(collectionTierNameRaw)
		// ensure it's at least 0
		const collectionValue: number = Math.max(parseInt(collectionTierValueRaw), 0)

		// if the collection hasn't been checked yet, or the new value is higher than the old, replace it
		if (!playerCollectionTiers[collectionName] || collectionValue > playerCollectionTiers[collectionName])
			playerCollectionTiers[collectionName] = collectionValue
	}

	// collection names show up like this: { LOG: 49789, LOG:2: 26219, MUSHROOM_COLLECTION: 2923}
	// these values are different for each player in a coop
	const playerCollectionValuesRaw: { [ key in hypixelItemNames ]: number } = data?.collection ?? {}
	const playerCollectionValues: Collection[] = []
	
	for (const collectionNameRaw in playerCollectionValuesRaw) {
		const collectionValue: number = playerCollectionValuesRaw[collectionNameRaw]
		const collectionName = cleanItemId(collectionNameRaw)
		playerCollectionValues.push({
			name: collectionName,
			xp: collectionValue,
			level: playerCollectionTiers[collectionName]
		})
	}
	return playerCollectionValues
}