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import { cleanFarmingContests, FarmingContests } from './farmingContents.js'
import { cleanCoopInvitation, CoopInvitation } from './coopInvitation.js'
import { cleanCollections, Collection } from './collections.js'
import { cleanInventories, Inventories } from './inventory.js'
import { cleanFairySouls, FairySouls } from './fairysouls.js'
import { cleanObjectives, Objective } from './objectives.js'
import { CleanFullProfileBasicMembers } from './profile.js'
import { cleanProfileStats, StatItem } from './stats.js'
import { CleanMinion, cleanMinions } from './minions.js'
import { cleanSlayers, SlayerData } from './slayers.js'
import { AccountCustomization } from '../../database.js'
import { cleanVisitedZones, Zone } from './zones.js'
import { cleanSkills, Skill } from './skills.js'
import * as cached from '../../hypixelCached.js'
import typedHypixelApi from 'typed-hypixel-api'
import { cleanPets, PetsData } from './pets.js'
import { cleanHarp, HarpData } from './harp.js'
import * as constants from '../../constants.js'
import { Included } from '../../hypixel.js'
import { CleanPlayer } from '../player.js'
import { CleanRank } from '../rank.js'
export interface CleanBasicMember {
uuid: string
username: string
lastSave: number | null
firstJoin: number | null
rank: CleanRank
left?: boolean
}
export interface CleanMember extends CleanBasicMember {
purse: number
stats: StatItem[]
rawHypixelStats: { [key: string]: number }
minions: CleanMinion[]
fairySouls: FairySouls
inventories?: Inventories
objectives: Objective[]
skills: Skill[]
zones: Zone[]
collections: Collection[]
slayers: SlayerData
pets: PetsData
harp: HarpData
coopInvitation: CoopInvitation | null
farmingContests: FarmingContests
/** Whether the user left the coop */
left: boolean
}
export async function cleanSkyBlockProfileMemberResponseBasic(member: typedHypixelApi.SkyBlockProfileMember & { uuid: string }): Promise<CleanBasicMember | null> {
const player = await cached.fetchPlayer(member.uuid)
if (!player) return null
return {
uuid: member.uuid,
username: player.username,
lastSave: member.last_save ?? null,
firstJoin: member.first_join ?? null,
rank: player.rank
}
}
/** Cleans up a member (from skyblock/profile) */
export async function cleanSkyBlockProfileMemberResponse(member: typedHypixelApi.SkyBlockProfileMember & { uuid: string }, profileId?: string, included: Included[] | undefined = undefined): Promise<CleanMember | null> {
const inventoriesIncluded = included === undefined || included.includes('inventories')
const player = await cached.fetchPlayer(member.uuid)
if (!player) return null
const fairySouls = await cleanFairySouls(member)
const { max_fairy_souls: maxFairySouls } = await constants.fetchConstantValues()
if (fairySouls.total > (maxFairySouls ?? 0))
await constants.setConstantValues({ max_fairy_souls: fairySouls.total })
return {
uuid: member.uuid,
username: player.username,
// members that haven't joined the profile have no last save or first join
lastSave: member.last_save ?? null,
firstJoin: member.first_join ?? null,
rank: player.rank,
purse: member.coin_purse ?? 0,
stats: cleanProfileStats(member),
// this is used for leaderboards
rawHypixelStats: member.stats ?? {},
minions: await cleanMinions(member),
fairySouls: fairySouls,
inventories: inventoriesIncluded ? await cleanInventories(member) : undefined,
objectives: cleanObjectives(member),
skills: await cleanSkills(member),
zones: await cleanVisitedZones(member),
collections: cleanCollections(member),
slayers: cleanSlayers(member),
pets: await cleanPets(member),
harp: await cleanHarp(member),
coopInvitation: cleanCoopInvitation(member),
farmingContests: cleanFarmingContests(member),
left: (player.profiles?.find(profile => profile.uuid === profileId) === undefined) ?? false
}
}
export interface CleanMemberProfilePlayer extends CleanPlayer {
// The profile name may be different for each player, so we put it here
profileName: string
firstJoin: number | null
lastSave: number | null
purse: number
stats: StatItem[]
rawHypixelStats: { [key: string]: number }
minions: CleanMinion[]
fairySouls: FairySouls
inventories?: Inventories
objectives: Objective[]
skills: Skill[]
zones: Zone[]
collections: Collection[]
slayers: SlayerData
pets: PetsData
harp: HarpData
coopInvitation: CoopInvitation | null
farmingContests: FarmingContests
}
export interface CleanMemberProfile {
member: CleanMemberProfilePlayer
profile: CleanFullProfileBasicMembers
customization?: AccountCustomization
}
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