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const statCategories: { [ key: string ]: string[] | null } = { // sorted in order of importance
'deaths': ['deaths_', 'deaths'],
'kills': ['kills_', 'kills'],
'fishing': ['items_fished_', 'items_fished'],
'auctions': ['auctions_'],
'races': ['_best_time'],
'misc': null // everything else goes here
}
interface statCategory {
category: string,
name: string
}
function categorizeStat(statNameRaw: string): statCategory {
// 'deaths_void'
for (const statCategory in statCategories) {
// 'deaths'
const statCategoryMatchers = statCategories[statCategory]
if (statCategoryMatchers == null) {
// If it's null, just go with this. Can only ever be 'misc'
return {
category: statCategory,
name: statNameRaw
}
}
for (const categoryMatch of statCategoryMatchers) {
// ['deaths_']
let trailingEnd = categoryMatch[0] == '_'
let trailingStart = categoryMatch.substr(-1) == '_'
if (trailingStart && statNameRaw.startsWith(categoryMatch)) {
return {
category: statCategory,
name: statNameRaw.substr(categoryMatch.length)
}
} else if (trailingEnd && statNameRaw.endsWith(categoryMatch)) {
return {
category: statCategory,
name: statNameRaw.substr(0, categoryMatch.length)
}
} else if (statNameRaw == categoryMatch) {
// if it matches exactly, we don't know the name. will be defaulted to category later on
return {
category: statCategory,
name: null
}
}
}
}
// this should never happen, as it'll default to misc and return if nothing is found
return {
category: null,
name: statNameRaw
}
}
export interface CleanProfileStats {
[ category: string ]: {
[ stat: string ]: any
total?: any
}
}
export function cleanProfileStats(statsRaw: any): CleanProfileStats {
// TODO: add type for statsRaw (probably in hypixelApi.ts since its coming from there)
const stats: CleanProfileStats = {}
for (let statNameRaw in statsRaw) {
let { category: statCategory, name: statName } = categorizeStat(statNameRaw)
if (!stats[statCategory]) stats[statCategory] = {}
stats[statCategory][statName || 'total'] = statsRaw[statNameRaw]
}
return stats
}
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