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import typedHypixelApi from 'typed-hypixel-api'
import * as constants from '../../constants.js'
export interface Zone {
name: string
visited: boolean
}
export function zoneIdToName(id: string) {
// this currently does nothing, but in the future it could get data from https://api.hypixel.net/resources/games
return id
}
export async function cleanVisitedZones(data: typedHypixelApi.SkyBlockProfileMember): Promise<Zone[]> {
const rawZones = data?.visited_zones || []
constants.addZones(rawZones)
// TODO: store all the zones that exist in SkyBlock, add add those to the array with visited being false
const zones: Zone[] = []
const knownZones = await constants.fetchZones()
for (const rawZoneName of knownZones) {
zones.push({
name: zoneIdToName(rawZoneName),
visited: rawZones.includes(rawZoneName)
})
}
// if this user somehow has a zone that we don't know about, just add it to zones
for (const rawZoneName of rawZones) {
if (!knownZones.includes(rawZoneName)) {
zones.push({
name: rawZoneName,
visited: true
})
}
}
return zones
}
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