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syntax = "proto3";

package spark;

option java_package = "me.lucko.spark.proto";
option java_outer_classname = "SparkProtos";

message PlatformMetadata {
  Type type = 1;
  string name = 2;
  string version = 3;
  string minecraft_version = 4; // optional
  int32 spark_version = 7;

  // replaced
  reserved 5, 6;
  reserved "n_cpus", "heap_usage";

  enum Type {
    SERVER = 0;
    CLIENT = 1;
    PROXY = 2;
  }
}

message SystemStatistics {
  Cpu cpu = 1;
  Memory memory = 2;
  map<string, Gc> gc = 3;
  Disk disk = 4;
  Os os = 5;
  Java java = 6;
  int64 uptime = 7;

  message Cpu {
    int32 threads = 1;
    Usage process_usage = 2;
    Usage system_usage = 3;
    string model_name = 4; // optional

    message Usage {
      double last1m = 1;
      double last15m = 2;
    }
  }

  message Memory {
    MemoryPool physical = 1;
    MemoryPool swap = 2;

    message MemoryPool {
      int64 used = 1;
      int64 total = 2;
    }
  }

  message Gc {
    int64 total = 1;
    double avg_time = 2;
    double avg_frequency = 3;
  }

  message Disk {
    int64 used = 1;
    int64 total = 2;
  }

  message Os {
    string arch = 1;
    string name = 2;
    string version = 3;
  }

  message Java {
    string vendor = 1;
    string version = 2;
    string vendor_version = 3;
    string vm_args = 4;
  }
}

message PlatformStatistics {
  Memory memory = 1;
  map<string, Gc> gc = 2;
  int64 uptime = 3;
  Tps tps = 4; // optional
  Mspt mspt = 5; // optional

  message Memory {
    MemoryPool heap = 1;

    message MemoryPool {
      int64 used = 1;
      int64 total = 2;
    }
  }

  message Gc {
    int64 total = 1;
    double avg_time = 2;
    double avg_frequency = 3;
  }

  message Tps {
    double last1m = 1;
    double last5m = 2;
    double last15m = 3;
  }

  message Mspt {
    Values last1m = 1;
    Values last5m = 2;

    message Values {
      double mean = 1;
      double max = 2;
      double min = 3;
      double median = 4;
      double percentile95 = 5;
    }
  }
}

message CommandSenderMetadata {
  Type type = 1;
  string name = 2;
  string unique_id = 3;

  enum Type {
    OTHER = 0;
    PLAYER = 1;
  }
}