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-rw-r--r--src/lib/extensions/discord.js/BushClientUser.ts98
1 files changed, 0 insertions, 98 deletions
diff --git a/src/lib/extensions/discord.js/BushClientUser.ts b/src/lib/extensions/discord.js/BushClientUser.ts
deleted file mode 100644
index cee9808..0000000
--- a/src/lib/extensions/discord.js/BushClientUser.ts
+++ /dev/null
@@ -1,98 +0,0 @@
-import type {
- ActivityOptions,
- Base64Resolvable,
- BufferResolvable,
- ClientPresence,
- ClientUser,
- ClientUserEditData,
- PresenceData,
- PresenceStatusData
-} from 'discord.js';
-import { BushUser } from './BushUser.js';
-
-/**
- * Represents the logged in client's Discord user.
- */
-export declare class BushClientUser extends BushUser implements ClientUser {
- /**
- * If the bot's {@link ClientApplication.owner Owner} has MFA enabled on their account
- */
- public mfaEnabled: boolean;
-
- /**
- * Represents the client user's presence
- */
- public readonly presence: ClientPresence;
-
- /**
- * Whether or not this account has been verified
- */
- public verified: boolean;
-
- /**
- * Edits the logged in client.
- * @param data The new data
- */
- public edit(data: ClientUserEditData): Promise<this>;
-
- /**
- * Sets the activity the client user is playing.
- * @param name Activity being played, or options for setting the activity
- * @param options Options for setting the activity
- * @example
- * // Set the client user's activity
- * client.user.setActivity('discord.js', { type: 'WATCHING' });
- */
- public setActivity(options?: ActivityOptions): ClientPresence;
- public setActivity(name: string, options?: ActivityOptions): ClientPresence;
-
- /**
- * Sets/removes the AFK flag for the client user.
- * @param afk Whether or not the user is AFK
- * @param shardId Shard Id(s) to have the AFK flag set on
- */
- public setAFK(afk: boolean, shardId?: number | number[]): ClientPresence;
-
- /**
- * Sets the avatar of the logged in client.
- * @param avatar The new avatar
- * @example
- * // Set avatar
- * client.user.setAvatar('./avatar.png')
- * .then(user => console.log(`New avatar set!`))
- * .catch(console.error);
- */
- public setAvatar(avatar: BufferResolvable | Base64Resolvable | null): Promise<this>;
-
- /**
- * Sets the full presence of the client user.
- * @param data Data for the presence
- * @example
- * // Set the client user's presence
- * client.user.setPresence({ activities: [{ name: 'with discord.js' }], status: 'idle' });
- */
- public setPresence(data: PresenceData): ClientPresence;
-
- /**
- * Sets the status of the client user.
- * @param status Status to change to
- * @param shardId Shard id(s) to have the activity set on
- * @example
- * // Set the client user's status
- * client.user.setStatus('idle');
- */
- public setStatus(status: PresenceStatusData, shardId?: number | number[]): ClientPresence;
-
- /**
- * Sets the username of the logged in client.
- * <info>Changing usernames in Discord is heavily rate limited, with only 2 requests
- * every hour. Use this sparingly!</info>
- * @param username The new username
- * @example
- * // Set username
- * client.user.setUsername('discordjs')
- * .then(user => console.log(`My new username is ${user.username}`))
- * .catch(console.error);
- */
- public setUsername(username: string): Promise<this>;
-}