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import type {
ActivityOptions,
Base64Resolvable,
BufferResolvable,
ClientPresence,
ClientUser,
ClientUserEditData,
PresenceData,
PresenceStatusData
} from 'discord.js';
import { BushUser } from './BushUser';
/**
* Represents the logged in client's Discord user.
*/
export declare class BushClientUser extends BushUser implements ClientUser {
/**
* If the bot's {@link ClientApplication.owner Owner} has MFA enabled on their account
*/
public mfaEnabled: boolean;
/**
* Represents the client user's presence
*/
public readonly presence: ClientPresence;
/**
* Whether or not this account has been verified
*/
public verified: boolean;
/**
* Edits the logged in client.
* @param data The new data
*/
public edit(data: ClientUserEditData): Promise<this>;
/**
* Sets the activity the client user is playing.
* @param name Activity being played, or options for setting the activity
* @param options Options for setting the activity
* @example
* // Set the client user's activity
* client.user.setActivity('discord.js', { type: 'WATCHING' });
*/
public setActivity(options?: ActivityOptions): ClientPresence;
public setActivity(name: string, options?: ActivityOptions): ClientPresence;
/**
* Sets/removes the AFK flag for the client user.
* @param afk Whether or not the user is AFK
* @param shardId Shard Id(s) to have the AFK flag set on
*/
public setAFK(afk: boolean, shardId?: number | number[]): ClientPresence;
/**
* Sets the avatar of the logged in client.
* @param avatar The new avatar
* @example
* // Set avatar
* client.user.setAvatar('./avatar.png')
* .then(user => console.log(`New avatar set!`))
* .catch(console.error);
*/
public setAvatar(avatar: BufferResolvable | Base64Resolvable | null): Promise<this>;
/**
* Sets the full presence of the client user.
* @param data Data for the presence
* @example
* // Set the client user's presence
* client.user.setPresence({ activities: [{ name: 'with discord.js' }], status: 'idle' });
*/
public setPresence(data: PresenceData): ClientPresence;
/**
* Sets the status of the client user.
* @param status Status to change to
* @param shardId Shard id(s) to have the activity set on
* @example
* // Set the client user's status
* client.user.setStatus('idle');
*/
public setStatus(status: PresenceStatusData, shardId?: number | number[]): ClientPresence;
/**
* Sets the username of the logged in client.
* <info>Changing usernames in Discord is heavily rate limited, with only 2 requests
* every hour. Use this sparingly!</info>
* @param username The new username
* @example
* // Set username
* client.user.setUsername('discordjs')
* .then(user => console.log(`My new username is ${user.username}`))
* .catch(console.error);
*/
public setUsername(username: string): Promise<this>;
}
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