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path: root/src/lib/extensions/discord.js/BushGuild.ts
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import { Guild } from 'discord.js';
import { BushClient, Guild as GuildDB, GuildModel } from '../..';

export class BushGuild extends Guild {
	public declare readonly client: BushClient;
	// I cba to do this
	//// public declare members: GuildMemberManager;
	public constructor(client: BushClient, data: unknown) {
		super(client, data);
	}

	public async getSetting<K extends keyof GuildModel>(setting: K): Promise<GuildModel[K]> {
		return ((await GuildDB.findByPk(this.id)) ?? GuildDB.build({ id: this.id })).get(setting);
	}

	public async setSetting<K extends keyof GuildModel>(setting: K, value: GuildDB[K]): Promise<GuildDB> {
		const row = (await GuildDB.findByPk(this.id)) ?? GuildDB.build({ id: this.id });
		row[setting] = value;
		return await row.save();
	}
}