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/* eslint-disable deprecation/deprecation */
import type {
BushApplicationCommand,
BushCategoryChannel,
BushDMChannel,
BushGuild,
BushGuildEmoji,
BushGuildMember,
BushMessage,
BushNewsChannel,
BushReactionEmoji,
BushRole,
BushStageChannel,
BushStoreChannel,
BushTextChannel,
BushThreadChannel,
BushThreadMember,
BushUser,
BushVoiceChannel,
PartialBushDMChannel
} from '#lib';
import type { ChannelType, Collection, Message, Snowflake } from 'discord.js';
/**
* Data that resolves to give a ThreadMember object.
*/
export type BushThreadMemberResolvable = BushThreadMember | BushUserResolvable;
/**
* Data that resolves to give a User object.
*/
export type BushUserResolvable = BushUser | Snowflake | BushMessage | BushGuildMember | BushThreadMember;
/**
* Data that resolves to give a GuildMember object.
*/
export type BushGuildMemberResolvable = BushGuildMember | BushUserResolvable;
/**
* Data that can be resolved to a Role object.
*/
export type BushRoleResolvable = BushRole | Snowflake;
/**
* Data that can be resolved to a Message object.
*/
export type BushMessageResolvable = Message | BushMessage | Snowflake;
/**
* Data that can be resolved into a GuildEmoji object.
*/
export type BushEmojiResolvable = Snowflake | BushGuildEmoji | BushReactionEmoji;
/**
* Data that can be resolved to give an emoji identifier. This can be:
* * The unicode representation of an emoji
* * The `<a:name:id>`, `<:name:id>`, `a:name:id` or `name:id` emoji identifier string of an emoji
* * An EmojiResolvable
*/
export type BushEmojiIdentifierResolvable = string | BushEmojiResolvable;
/**
* Data that can be resolved to a Thread Channel object.
*/
export type BushThreadChannelResolvable = BushThreadChannel | Snowflake;
/**
* Data that resolves to give an ApplicationCommand object.
*/
export type BushApplicationCommandResolvable = BushApplicationCommand | Snowflake;
/**
* Data that can be resolved to a GuildTextChannel object.
*/
export type BushGuildTextChannelResolvable = BushTextChannel | BushNewsChannel | Snowflake;
/**
* Data that can be resolved to give a Channel object.
*/
export type BushChannelResolvable = BushAnyChannel | Snowflake;
/**
* Data that can be resolved to give a Guild Channel object.
*/
export type BushGuildChannelResolvable = Snowflake | BushGuildBasedChannel;
export type BushAnyChannel =
| BushCategoryChannel
| BushDMChannel
| PartialBushDMChannel
| BushNewsChannel
| BushStageChannel
| BushStoreChannel
| BushTextChannel
| BushThreadChannel
| BushVoiceChannel;
/**
* The channels that are text-based.
*/
export type BushTextBasedChannel = PartialBushDMChannel | BushThreadChannel | BushDMChannel | BushNewsChannel | BushTextChannel;
/**
* The types of channels that are text-based.
*/
export type BushTextBasedChannelTypes = BushTextBasedChannel['type'];
export type BushVoiceBasedChannel = Extract<BushAnyChannel, { bitrate: number }>;
export type BushGuildBasedChannel = Extract<BushAnyChannel, { guild: BushGuild }>;
export type BushNonThreadGuildBasedChannel = Exclude<BushGuildBasedChannel, BushThreadChannel>;
export type BushGuildTextBasedChannel = Extract<BushGuildBasedChannel, BushTextBasedChannel>;
/**
* Data that can be resolved to a Text Channel object.
*/
export type BushTextChannelResolvable = Snowflake | BushTextChannel;
/**
* Data that can be resolved to a GuildVoiceChannel object.
*/
export type BushGuildVoiceChannelResolvable = BushVoiceBasedChannel | Snowflake;
export interface BushMappedChannelCategoryTypes {
[ChannelType.GuildNews]: BushNewsChannel;
[ChannelType.GuildVoice]: BushVoiceChannel;
[ChannelType.GuildText]: BushTextChannel;
[ChannelType.GuildStore]: BushStoreChannel;
[ChannelType.GuildStageVoice]: BushStageChannel;
}
export type BushMappedGuildChannelTypes = {
[ChannelType.GuildCategory]: BushCategoryChannel;
} & BushMappedChannelCategoryTypes;
/**
* The data returned from a thread fetch that returns multiple threads.
*/
export interface BushFetchedThreads {
/**
* The threads that were fetched, with any members returned
*/
threads: Collection<Snowflake, BushThreadChannel>;
/**
* Whether there are potentially additional threads that require a subsequent call
*/
hasMore?: boolean;
}
// for reverse key mapping
/**
* https://discord.com/developers/docs/interactions/receiving-and-responding#interaction-object-interaction-type
*/
export enum BushInteractionType {
Ping = 1,
ApplicationCommand = 2,
MessageComponent = 3,
ApplicationCommandAutocomplete = 4
}
export type BushNonCategoryGuildBasedChannel = Exclude<BushGuildBasedChannel, BushCategoryChannel>;
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