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author | rgraef <romangraef@gmail.com> | 2021-04-22 13:26:56 +0200 |
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committer | rgraef <romangraef@gmail.com> | 2021-04-22 13:26:56 +0200 |
commit | 2b597ca9617fd424d0785afae15b9f7adc78ef70 (patch) | |
tree | 74bf5a12d86517641c95e1c720649be35102635f /base_shaders/vertex.glsl | |
parent | a165c0da2484776124bf895a810076c8acf94368 (diff) | |
download | txtgameengine-2b597ca9617fd424d0785afae15b9f7adc78ef70.tar.gz txtgameengine-2b597ca9617fd424d0785afae15b9f7adc78ef70.tar.bz2 txtgameengine-2b597ca9617fd424d0785afae15b9f7adc78ef70.zip |
working triangles
Diffstat (limited to 'base_shaders/vertex.glsl')
-rw-r--r-- | base_shaders/vertex.glsl | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/base_shaders/vertex.glsl b/base_shaders/vertex.glsl new file mode 100644 index 0000000..1e02417 --- /dev/null +++ b/base_shaders/vertex.glsl @@ -0,0 +1,8 @@ +#version 330 core + +layout(location = 0) in vec3 vertexPosition_modelspace; + +void main() { + gl_Position.xyz = vertexPosition_modelspace; + gl_Position.w = 1.0; +} |