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authorrom <romangraef@gmail.com>2021-04-24 02:43:02 +0200
committerrom <romangraef@gmail.com>2021-04-24 02:43:02 +0200
commit16816aa5187b1c439da71f4badfbe8afdb5ec435 (patch)
treeff4466c72fcc079deefe77609989f4be7e3f72a6 /txtgameengine/__main__.py
parenta3998a8e8b507cf2915e81ab6fbb05efef29eb65 (diff)
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pushing stuff around
Diffstat (limited to 'txtgameengine/__main__.py')
-rw-r--r--txtgameengine/__main__.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/txtgameengine/__main__.py b/txtgameengine/__main__.py
index edfbd29..a56571e 100644
--- a/txtgameengine/__main__.py
+++ b/txtgameengine/__main__.py
@@ -3,7 +3,7 @@ import numpy as np
from .scenes import SceneTxtGameApp, Scene
from pathlib import Path
from .shaders import TextureShader
-from .twod.textures import Texture
+from .twod.textures import Texture, TEXTURE_FOLDER
shader_path = Path(__file__).parent / 'shaders'
@@ -47,7 +47,7 @@ class EvilTriangleScene(TriangleScene):
class TextureScene(Scene):
def on_enter(self):
self.texture_shaders = TextureShader(self.app)
- self.texture = Texture(self.app, 'test_image.png')
+ self.texture = Texture(self.app, TEXTURE_FOLDER / 'test_image.png')
self.triangle = self.app.render.setup_buffer(
np.array([
-1.0, 1.0,
@@ -62,6 +62,8 @@ class TextureScene(Scene):
], np.float32))
def update(self, delta: float):
+ print(self.app.coords.from_pixels_to_screen(0, 0))
+ print(self.app.coords.from_screen_to_pixels(0, 0))
with self.texture_shaders:
self.app.render.textured_triangle(self.texture_shaders.textureSampler, self.texture, self.triangle,
self.uvs)