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-rw-r--r--txtgameengine/fonts.py51
1 files changed, 41 insertions, 10 deletions
diff --git a/txtgameengine/fonts.py b/txtgameengine/fonts.py
index 60660d6..fcbf8b5 100644
--- a/txtgameengine/fonts.py
+++ b/txtgameengine/fonts.py
@@ -1,15 +1,21 @@
+import os
from abc import ABC
from dataclasses import dataclass
from typing import Optional
+import typing
+import xml.dom.minidom as minidom
+
+if typing.TYPE_CHECKING:
+ from .twod import Texture
+ from .app import TxtGameApp
class Font(ABC):
- def get_glyph(self, char: str) -> Optional['Glyph']:
- raise NotImplementedError()
+ def __init__(self):
+ self.glyphs = dict()
- @property
- def font(self):
- raise NotImplementedError()
+ def get_glyph(self, char: str) -> Optional['Glyph']:
+ return self.glyphs.get(char)
@dataclass
@@ -17,10 +23,35 @@ class Glyph:
font: 'Font'
x_texture_offset: int
y_texture_offset: int
- x_width: int
- y_width: int
+ x_texture_width: int
+ y_texture_width: int
+ x_render_offset: int
+ y_render_offset: int
+ x_advance: int
+
+
+class BitmapFont(Font):
+ def __init__(self, texture: Texture, xml_path: str):
+ self.texture = texture
+ dom = minidom.parse(xml_path)
+ for char in dom.getElementsByTagName('Char'):
+ code = char.attributes['code'].value
+ width = char.attributes['width'].value
+ x_render_offset, y_render_offset = char.attributes['offset'].value.split(' ')
+ x_texture_offset, y_texture_offset, x_texture_width, y_texture_width = char.attributes['rect'].split(' ')
+ self.glyphs[code] = \
+ Glyph(self, int(x_texture_offset), int(y_texture_offset), int(x_texture_width), int(y_texture_width),
+ int(x_render_offset), int(y_render_offset), int(width))
+
+ @classmethod
+ def load(cls, app: 'TxtGameApp', image_path: os.PathLike, xml_path: os.PathLike):
+ from .twod import Texture
+ return cls(Texture(app, image_path), xml_path)
+
+class TextRenderer:
+ def __init__(self, app: 'TxtGameApp'):
+ self.app = app
-class MonospacedFont(Font):
- def get_glyph(self, char: str):
- pass
+ def use_font(self, font: Font):
+ self.font = font