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authorWalter Pagani <paganiwalter@gmail.com>2021-01-06 14:35:07 -0300
committerGitHub <noreply@github.com>2021-01-06 18:35:07 +0100
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parent9075de0ff5cf803b10a1c461d97ec2ef61e9ec61 (diff)
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docs: Converting from HTML to Markdown part #3 (#331)
-rw-r--r--docs/achievement_dbc.md200
-rw-r--r--docs/areatrigger_scripts.md61
-rw-r--r--docs/areatrigger_tavern.md61
-rw-r--r--docs/areatrigger_template_actions.md77
-rw-r--r--docs/battlemaster_entry.md51
-rw-r--r--docs/character_battleground_random.md39
-rw-r--r--docs/character_queststatus_weekly.md51
-rw-r--r--docs/creature_onkill_reputation.md204
-rw-r--r--docs/creature_questender.md51
-rw-r--r--docs/creature_queststarter.md51
-rw-r--r--docs/exploration_basexp.md35
-rw-r--r--docs/game_event_arena_seasons.md51
-rw-r--r--docs/game_event_gameobject.md51
-rw-r--r--docs/game_event_save.md63
-rw-r--r--docs/game_graveyard_zone.md45
-rw-r--r--docs/gameobject_queststarter.md51
-rw-r--r--docs/group_instance.md63
-rw-r--r--docs/guild_rank.md219
-rw-r--r--docs/item_loot_money.md51
-rw-r--r--docs/item_template.md4017
-rw-r--r--docs/lfg_data.md73
-rw-r--r--docs/lfg_dungeon_encounters.md53
-rw-r--r--docs/mail.md254
-rw-r--r--docs/outdoorpvp_template.md69
-rw-r--r--docs/player_xp_for_level.md65
-rw-r--r--docs/pool_quest_save.md51
-rw-r--r--docs/realmlist.md525
-rw-r--r--docs/skill_fishing_base_level.md51
-rw-r--r--docs/spell_proc.md593
-rw-r--r--docs/spell_threat.md51
30 files changed, 1257 insertions, 6020 deletions
diff --git a/docs/achievement_dbc.md b/docs/achievement_dbc.md
index 0b25073..cbd9483 100644
--- a/docs/achievement_dbc.md
+++ b/docs/achievement_dbc.md
@@ -1,6 +1,6 @@
# achievement\_dbc
-` Back-to:World `
+[<-Back-to:World](database-world.md)
**The \`achievement\_dbc\` table**
@@ -8,100 +8,23 @@ Stores achievement data that is missing in [Achievement.dbc](Achievement)
**Structure**
-<table>
-<colgroup>
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#id">ID</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#requiredfaction">requiredFaction</a></p></td>
-<td><p>int(11)</p></td>
-<td><p>signed</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>-1</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#mapid">mapID</a></p></td>
-<td><p>int(11)</p></td>
-<td><p>signed</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>-1</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#points">points</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p>Achievement points awarded for completing the achievement, has no use serverside</p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#flags">flags</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#count">count</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#refachievement">refAchievement</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+|----------------------|---------|------------|-----|------|---------|-------|----------------------------------------------------------------------------------|
+| [ID][1] | int(10) | unsigned | PRI | NO | | | |
+| [requiredFaction][2] | int(11) | signed | | NO | -1 | | |
+| [mapID][3] | int(11) | signed | | NO | -1 | | |
+| [points][4] | int(10) | unsigned | | NO | 0 | | Achievement points awarded for completing the achievement, has no use serverside |
+| [flags][5] | int(10) | unsigned | | NO | 0 | | |
+| [count][6] | int(10) | unsigned | | NO | 0 | | |
+| [refAchievement][7] | int(10) | unsigned | | NO | 0 | | |
+
+[1]: #id
+[2]: #requiredfaction
+[3]: #mapid
+[4]: #points
+[5]: #flags
+[6]: #count
+[7]: #refachievement
**Description of the fields**
@@ -111,10 +34,11 @@ This is the ID of the achievement from [Achievement\_Criteria.dbc](Achievement+C
### requiredFaction
-- Condition:
- - Both: -1,
- - Horde: 0,
- - Alliance: 1
+| Condition | Faction |
+|-----------|---------|
+| Both | -1 |
+| Horde | 0 |
+| Alliance | 1 |
### mapID
@@ -126,72 +50,18 @@ Achievement points awarded for completing the achievement, has no use serverside
### flags
-<table>
-<colgroup>
-<col width="33%" />
-<col width="33%" />
-<col width="33%" />
-</colgroup>
-<thead>
-<tr class="header">
-<th><p>Name</p></th>
-<th><p>Value</p></th>
-<th><p>Comment</p></th>
-</tr>
-</thead>
-<tbody>
-<tr class="odd">
-<td><p>ACHIEVEMENT_FLAG_COUNTER</p></td>
-<td><p>0x00000001</p></td>
-<td><p>Just count statistic (never stop and complete)</p></td>
-</tr>
-<tr class="even">
-<td><p>ACHIEVEMENT_FLAG_HIDDEN</p></td>
-<td><p>0x00000002</p></td>
-<td><p>Not sent to client - internal use only</p></td>
-</tr>
-<tr class="odd">
-<td><p>ACHIEVEMENT_FLAG_STORE_MAX_VALUE</p></td>
-<td><p>0x00000004</p></td>
-<td><p>Store only max value? used only in &quot;Reach level xx&quot;</p></td>
-</tr>
-<tr class="even">
-<td><p>ACHIEVEMENT_FLAG_SUMM</p></td>
-<td><p>0x00000008</p></td>
-<td><p>Use summ criteria value from all reqirements (and calculate max value)</p></td>
-</tr>
-<tr class="odd">
-<td><p>ACHIEVEMENT_FLAG_MAX_USED</p></td>
-<td><p>0x00000010</p></td>
-<td><p>Show max criteria (and calculate max value ??)</p></td>
-</tr>
-<tr class="even">
-<td><p>ACHIEVEMENT_FLAG_REQ_COUNT</p></td>
-<td><p>0x00000020</p></td>
-<td><p>Use not zero req count (and calculate max value)</p></td>
-</tr>
-<tr class="odd">
-<td><p>ACHIEVEMENT_FLAG_AVERAGE</p></td>
-<td><p>0x00000040</p></td>
-<td><p>Show as average value (value / time_in_days) depend from other flag (by def use last criteria value)</p></td>
-</tr>
-<tr class="even">
-<td><p>ACHIEVEMENT_FLAG_BAR</p></td>
-<td><p>0x00000080</p></td>
-<td><p>Show as progress bar (value / max vale) depend from other flag (by def use last criteria value)</p></td>
-</tr>
-<tr class="odd">
-<td><p>ACHIEVEMENT_FLAG_REALM_FIRST_REACH</p></td>
-<td><p>0x00000100</p></td>
-<td><p> </p></td>
-</tr>
-<tr class="even">
-<td><p>ACHIEVEMENT_FLAG_REALM_FIRST_KILL</p></td>
-<td><p>0x00000200</p></td>
-<td><p> </p></td>
-</tr>
-</tbody>
-</table>
+| Name | Value | Comment |
+|------------------------------------|------------|------------------------------------------------------------------------------------------------------|
+| ACHIEVEMENT_FLAG_COUNTER | 0x00000001 | Just count statistic (never stop and complete) |
+| ACHIEVEMENT_FLAG_HIDDEN | 0x00000002 | Not sent to client - internal use only |
+| ACHIEVEMENT_FLAG_STORE_MAX_VALUE | 0x00000004 | Store only max value? used only in "Reach level xx" |
+| ACHIEVEMENT_FLAG_SUMM | 0x00000008 | Use summ criteria value from all reqirements (and calculate max value) |
+| ACHIEVEMENT_FLAG_MAX_USED | 0x00000010 | Show max criteria (and calculate max value ??) |
+| ACHIEVEMENT_FLAG_REQ_COUNT | 0x00000020 | Use not zero req count (and calculate max value) |
+| ACHIEVEMENT_FLAG_AVERAGE | 0x00000040 | Show as average value (value / time_in_days) depend from other flag (by def use last criteria value) |
+| ACHIEVEMENT_FLAG_BAR | 0x00000080 | Show as progress bar (value / max vale) depend from other flag (by def use last criteria value) |
+| ACHIEVEMENT_FLAG_REALM_FIRST_REACH | 0x00000100 | |
+| ACHIEVEMENT_FLAG_REALM_FIRST_KILL | 0x00000200 | |
### count
diff --git a/docs/areatrigger_scripts.md b/docs/areatrigger_scripts.md
index ab7a988..89bf584 100644
--- a/docs/areatrigger_scripts.md
+++ b/docs/areatrigger_scripts.md
@@ -8,50 +8,13 @@ Allows for an area trigger to be scripted with Trinity Script.
**Structure**
-<table>
-<colgroup>
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#entry">entry</a></p></td>
-<td><p>mediumint(8)</p></td>
-<td><p>signed</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p>NULL</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#scriptname">ScriptName</a></p></td>
-<td><p>char(64)</p></td>
-<td><p>signed</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>NULL</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+|-----------------|--------------|------------|-----|------|---------|-------|---------|
+| [entry][1] | mediumint(8) | signed | PRI | NO | NULL | | |
+| [ScriptName][2] | char(64) | signed | | NO | NULL | | |
+
+[1]: #entry
+[2]: #scriptname
**Description of the fields**
@@ -63,3 +26,13 @@ This is the trigger identifier from [AreaTrigger.dbc](DBC-AreaTrigger)
The ScriptName for when scripting it in the core.
This might also be 'SmartTrigger'. It will than use [SmartAI](smart_scripts).
+
+### Examples
+
+| entry | ScriptName |
+|-------|-------------------|
+| 302 | at_sentry_point |
+| 962 | SmartTrigger |
+| 1447 | SmartTrigger |
+| 1526 | at_ring_of_law |
+| 1726 | at_scent_larkorwi |
diff --git a/docs/areatrigger_tavern.md b/docs/areatrigger_tavern.md
index 257a091..8a7941f 100644
--- a/docs/areatrigger_tavern.md
+++ b/docs/areatrigger_tavern.md
@@ -8,50 +8,13 @@ Enable a trigger when player enters a city or tavern. This causes the player to
**Structure**
-<table>
-<colgroup>
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#id">id</a></p></td>
-<td><p>mediumint(8)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p>Identifier</p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#name">name</a></p></td>
-<td><p>text</p></td>
-<td><p>signed</p></td>
-<td><p> </p></td>
-<td><p>YES</p></td>
-<td><p>NULL</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+|-----------|--------------|------------|-----|------|---------|-------|------------|
+| [id][1] | mediumint(8) | unsigned | PRI | NO | 0 | | Identifier |
+| [name][2] | text | signed | | YES | NULL | | |
+
+[1]: #id
+[2]: #name
**Description of the fields**
@@ -62,3 +25,13 @@ This is the trigger identifier, see [AreaTrigger.dbc](DBC-AreaTrigger)
### name
Name of the city or tavern. This is purely for descriptive purposes.
+
+### Example
+
+| id | name |
+|-----|----------------------------------------------|
+| 71 | Westfall - Sentinel Hill Inn |
+| 98 | Nesingwary's Expedition |
+| 178 | Strahnbrad |
+| 562 | Elwynn Forest - Goldshire - Lion's Pride Inn |
+| 682 | Redridge Mountains - Lakeshire Inn |
diff --git a/docs/areatrigger_template_actions.md b/docs/areatrigger_template_actions.md
index 9e4147e..0b9513a 100644
--- a/docs/areatrigger_template_actions.md
+++ b/docs/areatrigger_template_actions.md
@@ -8,72 +8,17 @@ This table contains the description of areatrigger actions.
**Structure**
-<table>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#areatriggerid">AreaTriggerId</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p><br />
-</p></td>
-<td><p><br />
-</p></td>
-<td><p><br />
-</p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#actiontype">ActionType</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p><br />
-</p></td>
-<td><p><br />
-</p></td>
-<td><p><br />
-</p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#actionparam">ActionParam</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p><br />
-</p></td>
-<td><p><br />
-</p></td>
-<td><p><br />
-</p></td>
-</tr>
-<tr class="odd">
-<td><a href="#targettype">TargetType</a></td>
-<td>int(10)</td>
-<td>unsigned</td>
-<td><br />
-</td>
-<td>NO</td>
-<td>0</td>
-<td><br />
-</td>
-<td><br />
-</td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+|--------------------|---------|------------|-----|------|---------|-------|---------|
+| [AreaTriggerId][1] | int(10) | unsigned | PRI | NO | | | |
+| [ActionType][2] | int(10) | unsigned | PRI | NO | | | |
+| [ActionParam][3] | int(10) | unsigned | PRI | NO | | | |
+| [TargetType][4] | int(10) | unsigned | | NO | 0 | | |
+
+[1]: #areatriggerid
+[2]: #actiontype
+[3]: #actionparam
+[4]: #targettype
**Description of the fields**
diff --git a/docs/battlemaster_entry.md b/docs/battlemaster_entry.md
index cbdfaa5..73c94a7 100644
--- a/docs/battlemaster_entry.md
+++ b/docs/battlemaster_entry.md
@@ -8,50 +8,13 @@ Holds information on which NPC can start what battleground or arena.
**Structure**
-<table>
-<colgroup>
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#entry">entry</a></p></td>
-<td><p>mediumint(8)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p>Entry of a creature</p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#bg_template">bg_template</a></p></td>
-<td><p>mediumint(8)</p></td>
-<td><p>unsigned</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p>Batleground template id</p></td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+|------------------|--------------|------------|-----|------|---------|-------|-------------------------|
+| [entry][1] | mediumint(8) | unsigned | PRI | NO | 0 | | Entry of a creature |
+| [bg_template][2] | mediumint(8) | unsigned | | NO | 0 | | Batleground template id |
+
+[1]: #entry
+[2]: #bg_template
**Description of the fields**
diff --git a/docs/character_battleground_random.md b/docs/character_battleground_random.md
index b5787d4..f26afe5 100644
--- a/docs/character_battleground_random.md
+++ b/docs/character_battleground_random.md
@@ -8,40 +8,11 @@ This table stores battlegrounds IDs for random battleground sessions.
**Structure**
-<table>
-<colgroup>
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#guid">guid</a></p></td>
-<td><p>int (10)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p> </p></td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+|-----------|----------|------------|-----|------|---------|-------|---------|
+| [guid][1] | int (10) | unsigned | PRI | NO | 0 | | |
+
+[1]: #guid
**Description of the fields**
diff --git a/docs/character_queststatus_weekly.md b/docs/character_queststatus_weekly.md
index f00c0d7..46a7336 100644
--- a/docs/character_queststatus_weekly.md
+++ b/docs/character_queststatus_weekly.md
@@ -8,50 +8,13 @@ Holds information on the weekly quest status of every player. The timers reset a
**Structure**
-<table>
-<colgroup>
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#guid">guid</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p>Global Unique Identifier</p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#quest">quest</a></p></td>
-<td><p>int(10)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p>Quest Identifier</p></td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+|------------|---------|------------|-----|------|---------|-------|--------------------------|
+| [guid][1] | int(10) | unsigned | PRI | NO | 0 | | Global Unique Identifier |
+| [quest][2] | int(10) | unsigned | PRI | NO | 0 | | Quest Identifier |
+
+[1]: #guid
+[2]: #quest
**Description of the fields**
diff --git a/docs/creature_onkill_reputation.md b/docs/creature_onkill_reputation.md
index 32b1bb1..ac40b84 100644
--- a/docs/creature_onkill_reputation.md
+++ b/docs/creature_onkill_reputation.md
@@ -8,130 +8,29 @@ This table controls the reputation given by creatures when killed by other playe
**Structure**
-<table>
-<colgroup>
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-<col width="12%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Key</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-<td><p><strong>Extra</strong></p></td>
-<td><p><strong>Comment</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#creature_id">creature_id</a></p></td>
-<td><p>mediumint(8)</p></td>
-<td><p>unsigned</p></td>
-<td><p>PRI</p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p> </p></td>
-<td><p>Creature Identifier</p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#rewonkillrepfaction">RewOnKillRepFaction1</a></p></td>
-<td><p>smallint(6)</p></td>
-<td><p>signed</p></td>
-<td><p> </p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-<td><p&g