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| author | Gultask <100873791+Gultask@users.noreply.github.com> | 2022-11-03 20:01:59 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-04 00:01:59 +0100 |
| commit | ce20415857cbb448326a6be4ab852b24d0bd9330 (patch) | |
| tree | 7570088123d387ebc17e65beedc5252280aee095 | |
| parent | d9ec473e8bf758b354de2f2de979730b2a7b8ea6 (diff) | |
| download | wiki-ce20415857cbb448326a6be4ab852b24d0bd9330.tar.gz wiki-ce20415857cbb448326a6be4ab852b24d0bd9330.tar.bz2 wiki-ce20415857cbb448326a6be4ab852b24d0bd9330.zip | |
Update gameobject.md (#832)
| -rw-r--r-- | docs/gameobject.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/gameobject.md b/docs/gameobject.md index e2ff9f6..98b2e9d 100644 --- a/docs/gameobject.md +++ b/docs/gameobject.md @@ -121,6 +121,8 @@ The orientation. (North = 0, South = 3.14159) Time in seconds for this object to respawn. +Using 0 will result in the object not despawning on use. + Using a negative value will result in the object starting out by being "despawned" until a script will spawn it. It will then despawn after the amount of time specified here has passed. ### animprogress |
