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| author | Yehonal <yehonal.azeroth@gmail.com> | 2020-05-14 16:57:53 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-14 16:57:53 +0200 |
| commit | b6cbbdde19be5229915baf5d764ce062c22102e1 (patch) | |
| tree | 06720d78f5a5774fde26c25d8a3b405b8506875e /docs/Memory-Usage.md | |
| parent | 5657c7b2e488be01e936897a52430b2374b7dbc8 (diff) | |
| download | wiki-b6cbbdde19be5229915baf5d764ce062c22102e1.tar.gz wiki-b6cbbdde19be5229915baf5d764ce062c22102e1.tar.bz2 wiki-b6cbbdde19be5229915baf5d764ce062c22102e1.zip | |
Update Memory-Usage.md
Diffstat (limited to 'docs/Memory-Usage.md')
| -rw-r--r-- | docs/Memory-Usage.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/Memory-Usage.md b/docs/Memory-Usage.md index e450200..08f2572 100644 --- a/docs/Memory-Usage.md +++ b/docs/Memory-Usage.md @@ -13,7 +13,7 @@ AzerothCore is based on SunwellCore (a fork from TC). SunwellCore was a public s We recommend at least 16 GB as the server will gradually cache the world maps as the players explore them which finally takes up to at least 11 GB of RAM usage. -That's mean that event hough you've few online players, if they explore the entire maps, those maps won't be unloaded from the RAM. +It means that event hough you've few online players, if they explore the entire maps, those maps won't be unloaded from the RAM. It's an architectural choice granting "high performances" on heavy usage. We can also try to explain you it with a draw |
