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authorFrancescoBorzi <borzifrancesco@gmail.com>2019-02-25 19:24:20 +0100
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-[Database Structure](Database-Structure) > [Character-Database](Character-Database) > [character_action](character_action)
-
-Column | Type | Description
---- | --- | ---
-Guid | int(10) unsigned |
-Spec | tinyint(3) unsigned |
-Button | tinyint(3) unsigned |
-Action | int(10) unsigned |
-Type | tinyint(3) unsigned |
+# character\_action
+
+`Back-to:Characters`
+
+**The \`character\_action\` table**
+
+Contains all the individual button data for each character. A button is any of the places in the GUI where you can place for example a spell, item, or macro as a shortcut.
+
+**Structure**
+
+<table>
+<colgroup>
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+</colgroup>
+<tbody>
+<tr class="odd">
+<td><p><strong>Field</strong></p></td>
+<td><p><strong>Type</strong></p></td>
+<td><p><strong>Attributes</strong></p></td>
+<td><p><strong>Key</strong></p></td>
+<td><p><strong>Null</strong></p></td>
+<td><p><strong>Default</strong></p></td>
+<td><p><strong>Extra</strong></p></td>
+<td><p><strong>Comment</strong></p></td>
+</tr>
+<tr class="even">
+<td><p><a href="#character_action-guid">guid</a></p></td>
+<td><p>int(10)</p></td>
+<td><p>unsigned</p></td>
+<td><p>PRI</p></td>
+<td><p>NO</p></td>
+<td><p>0</p></td>
+<td><p> </p></td>
+<td><p> </p></td>
+</tr>
+<tr class="odd">
+<td><p><a href="#character_action-spec">spec</a></p></td>
+<td><p>tinyint(3)</p></td>
+<td><p>unsigned</p></td>
+<td><p>PRI</p></td>
+<td><p>NO</p></td>
+<td><p>0</p></td>
+<td><p> </p></td>
+<td><p> </p></td>
+</tr>
+<tr class="even">
+<td><p><a href="#character_action-button">button</a></p></td>
+<td><p>tinyint(3)</p></td>
+<td><p>unsigned</p></td>
+<td><p>PRI</p></td>
+<td><p>NO</p></td>
+<td><p>0</p></td>
+<td><p> </p></td>
+<td><p> </p></td>
+</tr>
+<tr class="odd">
+<td><p><a href="#character_action-action">action</a></p></td>
+<td><p>int(10)</p></td>
+<td><p>unsigned</p></td>
+<td><p> </p></td>
+<td><p>NO</p></td>
+<td><p>0</p></td>
+<td><p> </p></td>
+<td><p> </p></td>
+</tr>
+<tr class="even">
+<td><p><a href="#character_action-type">type</a></p></td>
+<td><p>tinyint(3)</p></td>
+<td><p>unsigned</p></td>
+<td><p> </p></td>
+<td><p>NO</p></td>
+<td><p>0</p></td>
+<td><p> </p></td>
+<td><p> </p></td>
+</tr>
+</tbody>
+</table>
+
+**Description of the fields**
+
+### guid
+
+The GUID of the character. See characters.guid
+
+### spec
+
+spec = 0 is the first spec, spec = 1 is the second spec.
+
+### button
+
+The ID of the button on the action bar where the action icon will be placed.
+
+Special bars are used for stances, auras, pets, stealth, and other similar special modes.
+
+**Possible values**
+
+<table>
+<colgroup>
+<col width="50%" />
+<col width="50%" />
+</colgroup>
+<thead>
+<tr class="header">
+<th><p>Button IDs</p></th>
+<th><p>Set (key)</p></th>
+</tr>
+</thead>
+<tbody>
+<tr class="odd">
+<td><p>1-11</p></td>
+<td><p>1 (SHIFT + 1)</p></td>
+</tr>
+<tr class="even">
+<td><p>12-23</p></td>
+<td><p>2 (SHIFT + 2)</p></td>
+</tr>
+<tr class="odd">
+<td><p>24-35</p></td>
+<td><p>3 (SHIFT + 3) h1. Right Side Bar</p></td>
+</tr>
+<tr class="even">
+<td><p>36-47</p></td>
+<td><p>4 (SHIFT + 4) Right Side Bar 2</p></td>
+</tr>
+<tr class="odd">
+<td><p>48-59</p></td>
+<td><p>5 (SHIFT + 5) h1. Bottom Right Bar</p></td>
+</tr>
+<tr class="even">
+<td><p>60-71</p></td>
+<td><p>6 (SHIFT + 6) Bottom Left Bar</p></td>
+</tr>
+<tr class="odd">
+<td><p>72-83</p></td>
+<td><p>1 SpecialA</p></td>
+</tr>
+<tr class="even">
+<td><p>84-95</p></td>
+<td><p>1 SpecialB</p></td>
+</tr>
+<tr class="odd">
+<td><p>96-107</p></td>
+<td><p>1 SpecialC</p></td>
+</tr>
+<tr class="even">
+<td><p>108-119</p></td>
+<td><p>1 SpecialD</p></td>
+</tr>
+</tbody>
+</table>
+
+### action
+
+Depending on the type value, this could be either the spell ID (Spell.dbc), the item ID or macro ID.
+
+### type
+
+The type of action:
+
+**Possible types**
+
+<table>
+<colgroup>
+<col width="50%" />
+<col width="50%" />
+</colgroup>
+<tbody>
+<tr class="odd">
+<td><p>0</p></td>
+<td><p>Spell</p></td>
+</tr>
+<tr class="even">
+<td><p>1</p></td>
+<td><p>Click</p></td>
+</tr>
+<tr class="odd">
+<td><p>32</p></td>
+<td><p>Eq set</p></td>
+</tr>
+<tr class="even">
+<td><p>64</p></td>
+<td><p>Macro</p></td>
+</tr>
+<tr class="odd">
+<td><p>65</p></td>
+<td><p>Click macro</p></td>
+</tr>
+<tr class="even">
+<td><p>128</p></td>
+<td><p>Item</p></td>
+</tr>
+</tbody>
+</table>
+
+