diff options
| author | FrancescoBorzi <borzifrancesco@gmail.com> | 2019-02-25 19:24:20 +0100 |
|---|---|---|
| committer | FrancescoBorzi <borzifrancesco@gmail.com> | 2019-02-25 19:24:20 +0100 |
| commit | a35d4f08a3f9f086eae94dccbfda2ff0c8eb5ae3 (patch) | |
| tree | 91e0cde00f6f27b730b0df3f4338fcf99fa8447a /docs/character_inventory.md | |
| parent | d8d1823802ded97300fa57405d80b16736603489 (diff) | |
| download | wiki-a35d4f08a3f9f086eae94dccbfda2ff0c8eb5ae3.tar.gz wiki-a35d4f08a3f9f086eae94dccbfda2ff0c8eb5ae3.tar.bz2 wiki-a35d4f08a3f9f086eae94dccbfda2ff0c8eb5ae3.zip | |
Import DB wiki from TC 335
Diffstat (limited to 'docs/character_inventory.md')
| -rw-r--r-- | docs/character_inventory.md | 217 |
1 files changed, 209 insertions, 8 deletions
diff --git a/docs/character_inventory.md b/docs/character_inventory.md index d592f46..06c1ed8 100644 --- a/docs/character_inventory.md +++ b/docs/character_inventory.md @@ -1,8 +1,209 @@ -[Database Structure](Database-Structure) > [Character-Database](Character-Database) > [character_inventory](character_inventory) - -Column | Type | Description ---- | --- | --- -Guid | int(10) unsigned | -Bag | int(10) unsigned | -Slot | tinyint(3) unsigned | -Item | int(10) unsigned | +# character\_inventory + +`Back-to:Characters` + +**The \`character\_inventory\` table** + +Contains all the character inventory data, including the bank data. + +**Structure** + +<table> +<colgroup> +<col width="12%" /> +<col width="12%" /> +<col width="12%" /> +<col width="12%" /> +<col width="12%" /> +<col width="12%" /> +<col width="12%" /> +<col width="12%" /> +</colgroup> +<tbody> +<tr class="odd"> +<td><p><strong>Field</strong></p></td> +<td><p><strong>Type</strong></p></td> +<td><p><strong>Attributes</strong></p></td> +<td><p><strong>Key</strong></p></td> +<td><p><strong>Null</strong></p></td> +<td><p><strong>Default</strong></p></td> +<td><p><strong>Extra</strong></p></td> +<td><p><strong>Comment</strong></p></td> +</tr> +<tr class="even"> +<td><p><a href="#character_inventory-guid">guid</a></p></td> +<td><p>int(10)</p></td> +<td><p>unsigned</p></td> +<td><p>Unique</p></td> +<td><p>NO</p></td> +<td><p>0</p></td> +<td><p> </p></td> +<td><p>Global Unique Identifier</p></td> +</tr> +<tr class="odd"> +<td><p><a href="#character_inventory-bag">bag</a></p></td> +<td><p>int(10)</p></td> +<td><p>unsigned</p></td> +<td><p>Unique</p></td> +<td><p>NO</p></td> +<td><p>0</p></td> +<td><p> </p></td> +<td><p> </p></td> +</tr> +<tr class="even"> +<td><p><a href="#character_inventory-slot">slot</a></p></td> +<td><p>tinyint(3)</p></td> +<td><p>unsigned</p></td> +<td><p>Unique</p></td> +<td><p>NO</p></td> +<td><p>0</p></td> +<td><p> </p></td> +<td><p> </p></td> +</tr> +<tr class="odd"> +<td><p><a href="#character_inventory-item">item</a></p></td> +<td><p>int(10)</p></td> +<td><p>unsigned</p></td> +<td><p>PRI</p></td> +<td><p>NO</p></td> +<td><p>0</p></td> +<td><p> </p></td> +<td><p>Item Global Unique Identifier</p></td> +</tr> +</tbody> +</table> + +**Description of the fields** + +### guid + +The GUID of the character. See characters.guid + +### bag + +If it isn't 0, then it is the bag's item GUID. See item\_instance.guid + +### slot + +If the bag field is non-zero, then the slot is the slot in the bag where the item is kept. The range can differ depending on the number of slots the bag has. + +If the bag field is zero, then the slot has a range of 0 to 130 and the value stands for the following: + +<table> +<colgroup> +<col width="50%" /> +<col width="50%" /> +</colgroup> +<thead> +<tr class="header"> +<th><p>Slot #</p></th> +<th><p>Value</p></th> +</tr> +</thead> +<tbody> +<tr class="odd"> +<td><p>0</p></td> +<td><p>Head</p></td> +</tr> +<tr class="even"> +<td><p>1</p></td> +<td><p>Neck</p></td> +</tr> +<tr class="odd"> +<td><p>2</p></td> +<td><p>Shoulders</p></td> +</tr> +<tr class="even"> +<td><p>3</p></td> +<td><p>Body</p></td> +</tr> +<tr class="odd"> +<td><p>4</p></td> +<td><p>Chest</p></td> +</tr> +<tr class="even"> +<td><p>5</p></td> +<td><p>Waist</p></td> +</tr> +<tr class="odd"> +<td><p>6</p></td> +<td><p>Legs</p></td> +</tr> +<tr class="even"> +<td><p>7</p></td> +<td><p>Feet</p></td> +</tr> +<tr class="odd"> +<td><p>8</p></td> +<td><p>Wrists</p></td> +</tr> +<tr class="even"> +<td><p>9</p></td> +<td><p>Hands</p></td> +</tr> +<tr class="odd"> +<td><p>10</p></td> +<td><p>Finger 1</p></td> +</tr> +<tr class="even"> +<td><p>11</p></td> +<td><p>Finger 2</p></td> +</tr> +<tr class="odd"> +<td><p>12</p></td> +<td><p>Trinket 1</p></td> +</tr> +<tr class="even"> +<td><p>13</p></td> +<td><p>Trinket 2</p></td> +</tr> +<tr class="odd"> +<td><p>14</p></td> +<td><p>Back</p></td> +</tr> +<tr class="even"> +<td><p>15</p></td> +<td><p>Main Hand</p></td> +</tr> +<tr class="odd"> +<td><p>16</p></td> +<td><p>Off Hand</p></td> +</tr> +<tr class="even"> +<td><p>17</p></td> +<td><p>Ranged</p></td> +</tr> +<tr class="odd"> +<td><p>18</p></td> +<td><p>Tabard</p></td> +</tr> +<tr class="even"> +<td><p>19-22</p></td> +<td><p>Equipped Bags</p></td> +</tr> +<tr class="odd"> +<td><p>23-38</p></td> +<td><p>Main Backpack</p></td> +</tr> +<tr class="even"> +<td><p>39-66</p></td> +<td><p>Main Bank</p></td> +</tr> +<tr class="odd"> +<td><p>67-73</p></td> +<td><p>Bank Bags</p></td> +</tr> +<tr class="even"> +<td><p>86-117</p></td> +<td><p>Keys in Keyring</p></td> +</tr> +<tr class="odd"> +<td><p>118-135</p></td> +<td><p>Currencies (Emblems,badges,marks etc.)</p></td> +</tr> +</tbody> +</table> + +### item + +The item's GUID. See item\_instance.guid |
