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authorKitzunu <24550914+Kitzunu@users.noreply.github.com>2020-04-11 12:13:42 +0200
committerGitHub <noreply@github.com>2020-04-11 12:13:42 +0200
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fix wander_distance (#204)
* Update creature.md * update some more files :)
Diffstat (limited to 'docs/creature.md')
-rw-r--r--docs/creature.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/creature.md b/docs/creature.md
index 30c89c0..2344f38 100644
--- a/docs/creature.md
+++ b/docs/creature.md
@@ -149,7 +149,7 @@ Contains individual creature spawn data for each individual spawn of each indivi
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#spawndist">spawndist</a></p></td>
+<td><p><a href="#wander_distance">wander_distance</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -337,7 +337,7 @@ The orientation of the creatures spawn point. (North = 0.0; South = pi (3.14159)
The respawn time, in seconds, of the creature.
-### spawndist
+### wander_distance
The maximum distance that the creature may spawn from its spawn point. Also controls how far away the creature can walk from its spawn point if its [MovementType](#creature-MovementType) = 1.