summaryrefslogtreecommitdiff
path: root/docs/creature_classlevelstats.md
diff options
context:
space:
mode:
authorWalter Pagani <paganiwalter@gmail.com>2021-01-12 07:02:37 -0300
committerGitHub <noreply@github.com>2021-01-12 11:02:37 +0100
commit58854d415c5ab6b19fcd530edd7726f35cc143f4 (patch)
treefa3eb7023ccce1b5abf473dd74a6069e0e0d8a4d /docs/creature_classlevelstats.md
parent0e7b3b282b7e2712b0fcc9babd11e8a0dfc9351f (diff)
downloadwiki-58854d415c5ab6b19fcd530edd7726f35cc143f4.tar.gz
wiki-58854d415c5ab6b19fcd530edd7726f35cc143f4.tar.bz2
wiki-58854d415c5ab6b19fcd530edd7726f35cc143f4.zip
refact(tables): converting from HTML to Markdown part #7 (#337)
* Holidays.md * item_loot_items.md * game_weather.md * creature_classlevelstats.md * game_event_condition.md * game_event.md * item_instance.md * pet_aura.md * character_queststatus.md * gossip_menu_option_locale.md * arena_team.md * access_requirement.md * character_aura.md * guild_member.md * character_equipmentsets.md * character_pet.md * Spell.md * SkillLine.md * creature_addon.md * gm_ticket.md * character_stats.md * spell_area.md * gossip_menu_option.md * creature_text.md * quest_template_addon.md * Achievement_Criteria.md * fix powerType Spell.md * loot_template.md * Emotes.md * quest_template.md * npc_text.md * gameobject_template.md * spell_dbc.md * worldstates.md * FactionTemplate.md * Achievement.md * AreaTable.md * DBC-AreaTrigger.md
Diffstat (limited to 'docs/creature_classlevelstats.md')
-rw-r--r--docs/creature_classlevelstats.md146
1 files changed, 29 insertions, 117 deletions
diff --git a/docs/creature_classlevelstats.md b/docs/creature_classlevelstats.md
index b4305d3..683adad 100644
--- a/docs/creature_classlevelstats.md
+++ b/docs/creature_classlevelstats.md
@@ -1,124 +1,38 @@
# creature\_classlevelstats
-``
-
**Table Structure**
This table contains the base values for creature health, mana, armor, attack power, ranged attack power, damage, and experience.
-<table>
-<colgroup>
-<col width="20%" />
-<col width="20%" />
-<col width="20%" />
-<col width="20%" />
-<col width="20%" />
-</colgroup>
-<tbody>
-<tr class="odd">
-<td><p><strong>Field</strong></p></td>
-<td><p><strong>Type</strong></p></td>
-<td><p><strong>Attributes</strong></p></td>
-<td><p><strong>Null</strong></p></td>
-<td><p><strong>Default</strong></p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#level">level</a></p></td>
-<td><p>tinyint(3)</p></td>
-<td><p>unsigned</p></td>
-<td><p>NO</p></td>
-<td><p>NULL</p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#class">class</a></p></td>
-<td><p>tinyint(3)</p></td>
-<td><p>unsigned</p></td>
-<td><p>NO</p></td>
-<td><p>NULL</p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#basehp0">basehp0</a></p></td>
-<td><p>smallint(5)</p></td>
-<td><p>unsigned</p></td>
-<td><p>NO</p></td>
-<td><p>1</p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#basehp1">basehp1</a></p></td>
-<td><p>smallint(5)</p></td>
-<td><p>unsigned</p></td>
-<td><p>NO</p></td>
-<td><p>1</p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#basehp2">basehp2</a></p></td>
-<td><p>smallint(5)</p></td>
-<td><p>unsigned</p></td>
-<td><p>NO</p></td>
-<td><p>1</p></td>
-</tr>
-<tr class="odd">
-<td><p><a href="#basemana">basemana</a></p></td>
-<td><p>smallint(5)</p></td>
-<td><p>unsigned</p></td>
-<td><p>NO</p></td>
-<td><p>0</p></td>
-</tr>
-<tr class="even">
-<td><p><a href="#basearmor">basearmor</a></p></td>
-<td><p>smallint(5)</p></td>
-<td><p>unsigned</p></td>
-<td><p>NO</p></td>
-<td><p>1</p></td>
-</tr>
-<tr class="odd">
-<td><a href="#attackpower">attackpower</a></td>
-<td>smallint(5)</td>
-<td>unsigned</td>
-<td>NO</td>
-<td>0</td>
-</tr>
-<tr class="even">
-<td><a href="#rangedattackpower">rangedattackpower</a></td>
-<td>smallint(5)</td>
-<td>unsigned</td>
-<td>NO</td>
-<td>0</td>
-</tr>
-<tr class="odd">
-<td><a href="#damage_base">damage_base</a></td>
-<td>float</td>
-<td><br />
-</td>
-<td>NO</td>
-<td>0</td>
-</tr>
-<tr class="even">
-<td><a href="#damage_exp1">damage_exp1</a></td>
-<td>float</td>
-<td><br />
-</td>
-<td>NO</td>
-<td>0</td>
-</tr>
-<tr class="odd">
-<td><a href="#damage_exp2">damage_exp2</a></td>
-<td>float</td>
-<td><br />
-</td>
-<td>NO</td>
-<td>0</td>
-</tr>
-<tr class="even">
-<td><a href="#comment">comment</a></td>
-<td>text</td>
-<td><br />
-</td>
-<td>YES</td>
-<td>NULL</td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Null | Default | Extra | Comment |
+|------------------------|-------------|------------|------|---------|-------|---------|
+| [level][1] | tinyint(3) | unsigned | NO | | | |
+| [class][2] | tinyint(3) | unsigned | NO | | | |
+| [basehp0][3] | smallint(5) | unsigned | NO | | | |
+| [basehp1][4] | smallint(5) | unsigned | NO | | | |
+| [basehp2][5] | smallint(5) | unsigned | NO | | | |
+| [basemana][6] | smallint(5) | unsigned | NO | | | |
+| [basearmor][7] | smallint(5) | unsigned | NO | | | |
+| [attackpower][8] | smallint(5) | unsigned | NO | | | |
+| [rangedattackpower][9] | smallint(5) | unsigned | NO | | | |
+| [damage_base][10] | float | | NO | | | |
+| [damage_exp1][11] | float | | NO | | | |
+| [damage_exp2][12] | float | | NO | | | |
+| [comment][13] | text | | YES | NULL | | |
+
+[1]: #level
+[2]: #class
+[3]: #basehp0
+[4]: #basehp1
+[5]: #basehp2
+[6]: #basemana
+[7]: #basearmor
+[8]: #attackpower
+[9]: #rangedattackpower
+[10]: #damage_base
+[11]: #damage_exp1
+[12]: #damage_exp2
+[13]: #comment
**Field Descriptions**
@@ -173,5 +87,3 @@ Max damage This will increase/decrease by creature\_template.damagemodifier.
### comment
A comment describing the purpose of the record (entry).
-
-