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| author | Francesco Borzì <borzifrancesco@gmail.com> | 2019-03-03 15:12:28 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-03-03 15:12:28 +0100 |
| commit | 2dfe8decd75c1b3328b036d283d30ca62f771da9 (patch) | |
| tree | d3dd7aa0cebf960c20549cd29055fb19619e7cf9 /docs/creature_template.md | |
| parent | 306fac1fbdc70cc8227cc6009ff60ff48f90e864 (diff) | |
| download | wiki-2dfe8decd75c1b3328b036d283d30ca62f771da9.tar.gz wiki-2dfe8decd75c1b3328b036d283d30ca62f771da9.tar.bz2 wiki-2dfe8decd75c1b3328b036d283d30ca62f771da9.zip | |
Fix internal links (#18)
Diffstat (limited to 'docs/creature_template.md')
| -rw-r--r-- | docs/creature_template.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/creature_template.md b/docs/creature_template.md index c9b8ccc..b84d99b 100644 --- a/docs/creature_template.md +++ b/docs/creature_template.md @@ -155,7 +155,7 @@ Used to tell the player what kind of NPC this creature is. #### gossip\_menu\_id -The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be > 50000. This field is the link to [gossip\_menu.entry](http://collab.kpsn.org/display/tc/Gossip_menu#gossip_menu-entry). +The gossip ID of this creature. This field is obtained from sniff (update fields). If you can not sniff this value, and need to make one up, it must be > 50000. This field is the link to [gossip\_menu.entry](Gossip_menu#gossip_menu-entry). #### minlevel @@ -177,7 +177,7 @@ The expansion table the creatures health value is taken from. Values are from 0 #### faction -The faction of the creature. See [FactionTemplate](http://collab.kpsn.org/display/tc/FactionTemplate). Just because more than one faction has the same name, the inter-faction relationships can be different. +The faction of the creature. See [FactionTemplate](FactionTemplate). Just because more than one faction has the same name, the inter-faction relationships can be different. Note: This field also controls the creature family assistance mechanic. Only creatures with the same faction will assist each other. |
