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authorVoicot Kaczynski <88860233+febaut@users.noreply.github.com>2022-01-07 16:24:33 -0500
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+---
+redirect_from: "/Achievement_Criteria"
+---
+
+# Criterios de los Logros
+
+`Volver a: DBC`
+
+**Achievement\_Criteria.dbc**
+
+Este DBC  fue añadido con WoW 3.0.1.8303 y contiene los criterios necesarios para obtener un logro.
+
+**Versión : 3.3.5a**
+
+## Estructura
+
+| Columna | Campo | Tipo | Notas |
+| ------ | ----------------- | ------- | -------------------------------------------------------------------- |
+| 1 | ID | Integer | Criteria ID |
+| 2 | Achievement | iRefID | Reference to the achievement this criteria is needed for. |
+| 3 | Type | Integer | Which type is this criteria? This defines the rows below. See below. |
+| 4 | asset_id | Integer | Main requirement |
+| 5 | Quantity | Integer | Main requirement count |
+| 6 | start_event | Integer | additional requirement 1 type |
+| 7 | start_asset | Integer | additional requirement 1 value |
+| 8 | fail_event | Integer | additional requirement 2 type |
+| 9 | fail_asset | Integer | additional requirement 2 value |
+| 10-25 | Description | Loc | Criteria description. |
+| 26 | ? | | Mostly 16712190, but not always |
+| 27 | Flags | Integer | display flags: 1: shows progress bar (other flags I don't know) |
+| 28 | timer_start_event | Integer | |
+| 29 | timer_asset_id | Integer | |
+| 30 | timer_time | Integer | Complete quest in %i seconds. |
+| 31 | ui_order | Integer | |
+
+**Descripción de los campos**
+
+Esto describe las filas 3 hasta la 9 por tipo (fila 2). Puede que existan más tipos. Los campos no listados son cero.
+
+Esta información es recuperada de DBCStructure.h.
+
+#### KILL\_CREATURE = 0
+
+*Tambien usado para muertes de jugadores.*
+
+| Column | Field | Type |
+| ------ | ---------- | ------- |
+| 4 | creatureID | Integer |
+| 5 | killCount | Integer |
+
+#### WIN\_BG = 1
+
+*Existen criterios adicionales a simplemente ganar*
+
+| Column | Field | Type |
+| ------ | ---------- | ------- |
+| 4 | [Map](Map) | iRefID |
+| 5 | winCount | Integer |
+
+#### REACH\_LEVEL = 5
+
+| Column | Field | Type |
+| ------ | ------ | ------- |
+| 4 | unused | Integer |
+| 5 | level | Integer |
+
+#### REACH\_SKILL\_LEVEL = 7
+
+| Column | Field | Type | Notes |
+| ------ | ---------- | ------- | ----------------------------------- |
+| 4 | skillID | iRefID | [SkillLine.dbc](SkillLine) or what? |
+| 5 | skillLevel | Integer | |
+
+#### COMPLETE\_ACHIEVEMENT = 8
+
+| Column | Field | Type |
+| ------ | -------------------------- | ------ |
+| 4 | [Achievement](Achievement) | iRefID |
+
+#### COMPLETE\_QUEST\_COUNT = 9
+
+| Column | Field | Type |
+| ------ | --------------- | ------- |
+| 4 | unused | Integer |
+| 5 | totalQuestCount | Integer |
+
+#### COMPLETE\_DAILY\_QUEST\_DAILY = 10
+
+| Column | Field | Type |
+| ------ | ------------ | ------- |
+| 4 | unused | Integer |
+| 5 | numberOfDays | Integer |
+
+#### COMPLETE\_QUESTS\_IN\_ZONE = 11
+
+| Column | Field | Type |
+| ------ | ---------- | ------- |
+| 4 | zoneID | Integer |
+| 5 | questCount | Integer |
+
+#### DAMAGE\_DONE = 13
+
+#### COMPLETE\_DAILY\_QUEST = 14
+
+| Column | Field | Type |
+| ------ | ---------- | ------- |
+| 4 | unused | Integer |
+| 5 | questCount | Integer |
+
+#### COMPLETE\_BATTLEGROUND = 15
+
+#### DEATH\_AT\_MAP = 16
+
+| Column | Field | Type |
+| ------ | ---------- | ------ |
+| 4 | [Map](Map) | iRefID |
+
+#### DEATH\_IN\_DUNGEON = 18
+
+| Column | Field | Type |
+| ------ | -------- | ------- |
+| 4 | manLimit | Integer |
+
+#### COMPLETE\_RAID = 19
+
+| Column | Field | Type | Notes |
+| ------ | --------- | ------- | ------------------ |
+| 4 | groupSize | Integer | can be 5, 10 or 25 |
+
+#### KILLED\_BY\_CREATURE = 20
+
+| Column | Field | Type |
+| ------ | ------------- | ------- |
+| 4 | creatureEntry | Integer |
+
+#### FALL\_WITHOUT\_DYING = 24
+
+| Column | Field | Type |
+| ------ | ---------- | ------- |
+| 4 | unused | Integer |
+| 5 | fallHeight | Integer |
+
+#### DEATHS\_FROM = 26
+
+| Column | Field | Type |
+| ------ | ------------------- | ------ |
+| 4 | EnvironmentalDamage | iRefID |
+
+#### COMPLETE\_QUEST = 27
+
+| Column | Field | Type |
+| ------ | ---------- | ------- |
+| 4 | questID | Integer |
+| 5 | questCount | Integer |
+
+#### BE\_SPELL\_TARGET = 28
+
+#### BE\_SPELL\_TARGET2 = 69
+
+| Column | Field | Type |
+| ------ | -------------- | ------- |
+| 4 | [Spell](Spell) | iRefID |
+| 5 | spellCount | Integer |
+
+#### CAST\_SPELL = 29
+
+#### CAST\_SPELL2 = 110
+
+| Column | Field | Type |
+| ------ | -------------- | ------- |
+| 4 | [Spell](Spell) | iRefID |
+| 5 | castCount | Integer |
+
+#### BG\_OBJECTIVE\_CAPTURE = 30
+
+| Column | Field | Type | Notes |
+| ------ | -------- | ------- | --------------------------- |
+| 4 | unknow | Integer | value 42 = capture the flag |
+| 5 | count(?) | Integer | how many captures required |
+
+#### HONORABLE\_KILL\_AT\_AREA = 31
+
+| Column | Field | Type |
+| ------ | ----------------- | ------- |
+| 4 | [Area](AreaTable) | iRefID |
+| 5 | killCount | Integer |
+
+#### WIN\_ARENA = 32
+
+#### PLAY\_ARENA = 33
+
+| Column | Field | Type |
+| ------ | ---------- | ------ |
+| 4 | [Map](Map) | iRefID |
+
+#### LEARN\_SPELL = 34
+
+| Column | Field | Type |
+| ------ | -------------- | ------ |
+| 4 | [Spell](Spell) | iRefID |
+
+#### OWN\_ITEM = 36
+
+#### WIN\_RATED\_ARENA = 37
+
+| Column | Field | Type | Notes |
+| ------ | ------ | ------- | ---------- |
+| 4 | unused | Integer | |
+| 5 | count | Integer | |
+| 6 | flag | Integer | 4=in a row |
+
+#### HIGHEST\_TEAM\_RATING = 38
+
+| Column | Field | Type | Notes |
+| ------ | -------- | ------- | ------- |
+| 4 | teamtype | Integer | {2,3,5} |
+
+#### REACH\_TEAM\_RATING = 39
+
+| Column | Field | Type | Notes |
+| ------ | ---------- | ------- | ------- |
+| 4 | teamtype | Integer | {2,3,5} |
+| 5 | teamrating | Integer | |
+
+#### LEARN\_SKILL\_LEVEL = 40
+
+| Column | Field | Type | Notes |
+| ------ | ---------- | ------- | ------------------------------------------------------------------------- |
+| 4 | skillID | iRefID | [SkillLine.dbc](SkillLine) or what? |
+| 5 | skillLevel | Integer | apprentice=1, journeyman=2, expert=3, artisan=4, master=5, grand master=6 |
+
+#### USE\_ITEM = 41
+
+#### LOOT\_ITEM = 42
+
+#### EXPLORE\_AREA = 43
+
+- areaReference **NO** es el indice de [AreaTable.dbc.](AreaTable) Proviene de WorldMapOverlay.dbc.
+
+| Column | Field | Type |
+| ------ | ------------- | ------- |
+| 4 | areaReference | Integer |
+
+#### OWN\_RANK = 44
+
+- Este rango **NO** es el índice de [CharTitles.dbc](CharTitles)
+
+| Column | Field | Type |
+| ------ | ----- | ------- |
+| 4 | rank | Integer |
+
+#### BUY\_BANK\_SLOT = 45
+
+| Column | Field | Type |
+| ------ | ------------- | ------- |
+| 4 | unused | Integer |
+| 5 | numberOfSlots | Integer |
+
+#### GAIN\_REPUTATION = 46
+
+| Column | Field | Type | Notes |
+| ------ | ------------------ | ------- | ------------------------------------------- |
+| 4 | [Faction](Faction) | iRefID | |
+| 5 | reputationAmount | Integer | Total reputation amount, so 42000 = exalted |
+
+#### GAIN\_EXALTED\_REPUTATION= 47
+
+| Column | Field | Type |
+| ------ | ----------------------- | ------- |
+| 4 | unused | Integer |
+| 5 | numberOfExaltedFactions | Integer |
+
+#### VISIT\_BARBER\_SHOP = 48
+
+| Column | Field | Type |
+| ------ | -------------- | ------- |
+| 4 | unused | Integer |
+| 5 | numberOfVisits | Integer |
+
+#### EQUIP\_EPIC\_ITEM = 49
+
+- Dónde está almacenado el itemlevel requerido?
+
+| Column | Field | Type |
+| ------ | -------- | ------- |
+| 4 | itemSlot | Integer |
+
+#### ROLL\_NEED\_ON\_LOOT = 50
+
+#### ROLL\_GREED\_ON\_LOOT = 51
+
+| Column | Field | Type |
+| ------ | --------- | ------- |
+| 4 | rollValue | Integer |
+| 5 | count | Integer |
+
+#### HK\_CLASS = 52
+
+| Column | Field | Type |
+| ------ | ------------------- | ------- |
+| 4 | [Class](ChrClasses) | iRefID |
+| 5 | count | Integer |
+
+#### HK\_RACE = 53
+
+| Column | Field | Type |
+| ------ | ---------------- | ------- |
+| 4 | [Race](ChrRaces) | iRefID |
+| 5 | count | Integer |
+
+#### DO\_EMOTE = 54
+
+- Dónde está almacenada la información sobre el objetivo ?
+
+| Column | Field | Type | Notes |
+| ------ | --------------- | ------- | --------------------------------------------------------------- |
+| 4 | [Emote](Emotes) | iRefID | |
+| 5 | count | Integer | count of emotes, always required special target or requirements |
+
+#### HEALING\_DONE = 55
+
+#### GET\_KILLING\_BLOWS = 56
+
+| Column | Field | Type | Notes |
+| ------ | -------------- | ------- | -------------------------- |
+| 4 | unused | Integer | |
+| 5 | count | Integer | |
+| 6 | flag | Integer | 3 for battleground healing |
+| 7 | [Map](Map.dbc) | iRefID | |
+
+#### EQUIP\_ITEM = 57
+
+| Column | Field | Type |
+| ------ | ------------ | ------- |
+| 4 | [Item](Item) | iRefID |
+| 5 | itemCount | Integer |
+
+#### MONEY\_FROM\_QUEST\_REWARD= 62
+
+#### LOOT\_MONEY = 67
+
+| Column | Field | Type |
+| ------ | ------------ | ------- |
+| 4 | unused | Integer |
+| 5 | goldInCopper | Integer |
+
+#### USE\_GAMEOBJECT = 68
+
+| Column | Field | Type |
+| ------ | -------- | ------- |
+| 4 | goEntry | Integer |
+| 5 | useCount | Integer |
+
+#### SPECIAL\_PVP\_KILL = 70
+
+- Son criterios especiales almacenados en DBC?
+
+| Column | Field | Type |
+| ------ | --------- | ------- |
+| 4 | unused | Integer |
+| 5 | killCount | Integer |
+
+#### FISH\_IN\_GAMEOBJECT = 72
+
+| Column | Field | Type |
+| ------ | --------- | ------- |
+| 4 | goEntry | Integer |
+| 5 | lootCount | Integer |
+
+#### LEARN\_SKILLLINE\_SPELLS = 75
+
+| Column | Field | Type |
+| ------ | ---------------------- | ------- |
+| 4 | [SkillLine](SkillLine) | iRefID |
+| 5 | spellCount | Integer |
+
+#### WIN\_DUEL = 76
+
+| Column | Field | Type |
+| ------ | --------- | ------- |
+| 4 | unused | Integer |
+| 5 | duelCount | Integer |
+
+#### HIGHEST\_POWER = 96
+
+| Column | Field | Type | Notes |
+| ------ | --------- | ------- | --------------------------------------- |
+| 4 | powerType | Integer | 0=mana, 1=rage, 3=energy, 6=runic power |
+
+#### HIGHEST\_STAT = 97
+
+| Column | Field | Type | Notes |
+| ------ | -------- | ------- | --------------------------------------------- |
+| 4 | statType | Integer | 4=spirit, 3=int, 2=stamina, 1=agi, 0=strength |
+
+#### HIGHEST\_SPELLPOWER = 98
+
+| Column | Field | Type | Notes |
+| ------ | ----------- | ------ | ------------------------------------- |
+| 4 | spellSchool | iRefID | [SkillLine](SkillLine) or Resistances |
+
+#### HIGHEST\_RATING = 100
+
+| Column | Field | Type |
+| ------ | ---------- | ------- |
+| 4 | ratingType | Integer |
+
+#### LOOT\_TYPE = 109
+
+| Column | Field | Type | Notes |
+| ------ | ------------- | ------- | -------------------------------------- |
+| 4 | lootType | Integer | 3=fishing, 2=pickpocket, 4=disentchant |
+| 5 | lootTypeCount | Integer | |
+
+#### LEARN\_SKILL\_LINE = 112
+
+| Column | Field | Type |
+| ------ | ---------------------- | ------- |
+| 4 | [SkillLine](SkillLine) | iRefID |
+| 5 | spellCount | Integer |
+
+#### EARN\_HONORABLE\_KILL = 113
+
+| Column | Field | Type |
+| ------ | --------- | ------- |
+| 4 | unused | Integer |
+| 5 | killCount | Integer |
+
+#### ACCEPTED\_SUMMONS = 114
+
+| Column | Field | Type |
+| ------ | ------------------------------------------- | ------- |
+| 4 | unused | Integer |
+| 5 | Here comes a 1 in, because it's a Statistic | Integer |
+
+#### ACHIVEMENTPOINTS\_REACHED = 115
+
+| Column | Field | Type |
+| ------ | ------ | ------- |
+| 4 | unused | Integer |
+| 5 | unused | Integer |
+
+// This thing really confuses me... Maybe it is only used for "Over Ninethousand", because nowhere AchPoints are Specified
+
+#### RANDOM\_DUNGEON\_PLAYERCOUNT = 119
+
+| Column | Field | Type |
+| ------ | ----------- | ------- |
+| 4 | unused | Integer |
+| 5 | PlayerCount | Integer |