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| author | Kitzunu <24550914+Kitzunu@users.noreply.github.com> | 2021-05-01 01:48:43 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-01 01:48:43 +0200 |
| commit | 29b1eb3ed30e0dd50ba1cfe222a33b070e3e6e0b (patch) | |
| tree | 777be1e4c5796cd2531e7959632a48f5cb5b4f22 /docs/gameobject.md | |
| parent | 2df273f79165b95b8b0b2ab471ecb8b2a54edb21 (diff) | |
| download | wiki-29b1eb3ed30e0dd50ba1cfe222a33b070e3e6e0b.tar.gz wiki-29b1eb3ed30e0dd50ba1cfe222a33b070e3e6e0b.tar.bz2 wiki-29b1eb3ed30e0dd50ba1cfe222a33b070e3e6e0b.zip | |
chore(docs): Update all integers to not use width (#448)
* float
* VARCHAR
* TIMESTAMP
* BIGINT
* MEDIUMINT
* SMALLINT
* TINYINT
* INT
* BLOB
* SIGNED/UNSIGNED
* AUTO_INCREMENT
* \(\d+\)
* Update Bit-and_bytes-tutorial.md
* clean-up
* Last mistakes
* this one didnt commit lul
Diffstat (limited to 'docs/gameobject.md')
| -rw-r--r-- | docs/gameobject.md | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/docs/gameobject.md b/docs/gameobject.md index a4a0b6d..76a6314 100644 --- a/docs/gameobject.md +++ b/docs/gameobject.md @@ -10,22 +10,22 @@ This table holds the individual object data on each spawned game object in the w | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |---------------------|--------------|------------|-----|------|---------|----------------|--------------------------| -| [guid][1] | int(10) | unsigned | PRI | NO | NULL | Auto increment | Global Unique Identifier | -| [id][2] | mediumint(8) | unsigned | | NO | 0 | | Gameobject Identifier | -| [map][3] | smallint(5) | unsigned | | NO | 0 | | Map Identifier | -| [spawnMask][4] | tinyint(3) | unsigned | | NO | 1 | | | -| [phaseMask][5] | smallint(5) | unsigned | | NO | 1 | | | -| [position_x][6] | float | signed | | NO | 0 | | | -| [position_y][7] | float | signed | | NO | 0 | | | -| [position_z][8] | float | signed | | NO | 0 | | | -| [orientation][9] | float | signed | | NO | 0 | | | -| [rotation0][10] | float | signed | | NO | 0 | | | -| [rotation1][11] | float | signed | | NO | 0 | | | -| [rotation2][12] | float | signed | | NO | 0 | | | -| [rotation3][13] | float | signed | | NO | 0 | | | -| [spawntimesecs][14] | int(11) | signed | | NO | 0 | | | -| [animprogress][15] | tinyint(3) | unsigned | | NO | 0 | | | -| [state][16] | tinyint(3) | unsigned | | NO | 1 | | | +| [guid][1] | INT | UNSIGNED | PRI | NO | NULL | Auto increment | Global Unique Identifier | +| [id][2] | MEDIUMINT | UNSIGNED | | NO | 0 | | Gameobject Identifier | +| [map][3] | SMALLINT | UNSIGNED | | NO | 0 | | Map Identifier | +| [spawnMask][4] | TINYINT | UNSIGNED | | NO | 1 | | | +| [phaseMask][5] | SMALLINT | UNSIGNED | | NO | 1 | | | +| [position_x][6] | FLOAT | SIGNED | | NO | 0 | | | +| [position_y][7] | FLOAT | SIGNED | | NO | 0 | | | +| [position_z][8] | FLOAT | SIGNED | | NO | 0 | | | +| [orientation][9] | FLOAT | SIGNED | | NO | 0 | | | +| [rotation0][10] | FLOAT | SIGNED | | NO | 0 | | | +| [rotation1][11] | FLOAT | SIGNED | | NO | 0 | | | +| [rotation2][12] | FLOAT | SIGNED | | NO | 0 | | | +| [rotation3][13] | FLOAT | SIGNED | | NO | 0 | | | +| [spawntimesecs][14] | INT | SIGNED | | NO | 0 | | | +| [animprogress][15] | TINYINT | UNSIGNED | | NO | 0 | | | +| [state][16] | TINYINT | UNSIGNED | | NO | 1 | | | [1]: #guid [2]: #id |
