summaryrefslogtreecommitdiff
path: root/docs/gameobject.md
diff options
context:
space:
mode:
authorKitzunu <24550914+Kitzunu@users.noreply.github.com>2021-05-01 01:48:43 +0200
committerGitHub <noreply@github.com>2021-05-01 01:48:43 +0200
commit29b1eb3ed30e0dd50ba1cfe222a33b070e3e6e0b (patch)
tree777be1e4c5796cd2531e7959632a48f5cb5b4f22 /docs/gameobject.md
parent2df273f79165b95b8b0b2ab471ecb8b2a54edb21 (diff)
downloadwiki-29b1eb3ed30e0dd50ba1cfe222a33b070e3e6e0b.tar.gz
wiki-29b1eb3ed30e0dd50ba1cfe222a33b070e3e6e0b.tar.bz2
wiki-29b1eb3ed30e0dd50ba1cfe222a33b070e3e6e0b.zip
chore(docs): Update all integers to not use width (#448)
* float * VARCHAR * TIMESTAMP * BIGINT * MEDIUMINT * SMALLINT * TINYINT * INT * BLOB * SIGNED/UNSIGNED * AUTO_INCREMENT * \(\d+\) * Update Bit-and_bytes-tutorial.md * clean-up * Last mistakes * this one didnt commit lul
Diffstat (limited to 'docs/gameobject.md')
-rw-r--r--docs/gameobject.md32
1 files changed, 16 insertions, 16 deletions
diff --git a/docs/gameobject.md b/docs/gameobject.md
index a4a0b6d..76a6314 100644
--- a/docs/gameobject.md
+++ b/docs/gameobject.md
@@ -10,22 +10,22 @@ This table holds the individual object data on each spawned game object in the w
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---------------------|--------------|------------|-----|------|---------|----------------|--------------------------|
-| [guid][1] | int(10) | unsigned | PRI | NO | NULL | Auto increment | Global Unique Identifier |
-| [id][2] | mediumint(8) | unsigned | | NO | 0 | | Gameobject Identifier |
-| [map][3] | smallint(5) | unsigned | | NO | 0 | | Map Identifier |
-| [spawnMask][4] | tinyint(3) | unsigned | | NO | 1 | | |
-| [phaseMask][5] | smallint(5) | unsigned | | NO | 1 | | |
-| [position_x][6] | float | signed | | NO | 0 | | |
-| [position_y][7] | float | signed | | NO | 0 | | |
-| [position_z][8] | float | signed | | NO | 0 | | |
-| [orientation][9] | float | signed | | NO | 0 | | |
-| [rotation0][10] | float | signed | | NO | 0 | | |
-| [rotation1][11] | float | signed | | NO | 0 | | |
-| [rotation2][12] | float | signed | | NO | 0 | | |
-| [rotation3][13] | float | signed | | NO | 0 | | |
-| [spawntimesecs][14] | int(11) | signed | | NO | 0 | | |
-| [animprogress][15] | tinyint(3) | unsigned | | NO | 0 | | |
-| [state][16] | tinyint(3) | unsigned | | NO | 1 | | |
+| [guid][1] | INT | UNSIGNED | PRI | NO | NULL | Auto increment | Global Unique Identifier |
+| [id][2] | MEDIUMINT | UNSIGNED | | NO | 0 | | Gameobject Identifier |
+| [map][3] | SMALLINT | UNSIGNED | | NO | 0 | | Map Identifier |
+| [spawnMask][4] | TINYINT | UNSIGNED | | NO | 1 | | |
+| [phaseMask][5] | SMALLINT | UNSIGNED | | NO | 1 | | |
+| [position_x][6] | FLOAT | SIGNED | | NO | 0 | | |
+| [position_y][7] | FLOAT | SIGNED | | NO | 0 | | |
+| [position_z][8] | FLOAT | SIGNED | | NO | 0 | | |
+| [orientation][9] | FLOAT | SIGNED | | NO | 0 | | |
+| [rotation0][10] | FLOAT | SIGNED | | NO | 0 | | |
+| [rotation1][11] | FLOAT | SIGNED | | NO | 0 | | |
+| [rotation2][12] | FLOAT | SIGNED | | NO | 0 | | |
+| [rotation3][13] | FLOAT | SIGNED | | NO | 0 | | |
+| [spawntimesecs][14] | INT | SIGNED | | NO | 0 | | |
+| [animprogress][15] | TINYINT | UNSIGNED | | NO | 0 | | |
+| [state][16] | TINYINT | UNSIGNED | | NO | 1 | | |
[1]: #guid
[2]: #id