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authorFrancescoBorzi <borzifrancesco@gmail.com>2019-02-25 19:24:20 +0100
committerFrancescoBorzi <borzifrancesco@gmail.com>2019-02-25 19:24:20 +0100
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+# graveyard\_zone
+
+`Back-to:World`
+
+**The \`graveyard\_zone\` table**
+
+Contains information about zones connected to world's graveyards.
+
+This table is used to set what factions a given graveyard will accept, and also to specify the nearest graveyard to a given zone.
+
+For a list of all existing graveyard zones and their respective IDs, check out WorldSafeLocs.dbc
+
+**Structure**
+
+| | | | | | | | |
+|-----------------------------------------|--------------|----------------|---------|----------|-------------|-----------|-------------|
+| **Field** | **Type** | **Attributes** | **Key** | **Null** | **Default** | **Extra** | **Comment** |
+| ID | mediumint(8) | unsigned | PRI | NO | 0 |   |   |
+| [GhostZone](#graveyard_zone-ghost_zone) | mediumint(8) | unsigned | PRI | NO | 0 |   |   |
+| [Faction](#graveyard_zone-faction) | smallint(5) | unsigned |   | NO | 0 |   |   |
+| Comment | TEXT |   |   |   |   |   |   |
+
+**Description of the fields**
+
+### ID
+
+Graveyard's ID. See WorldSafeLocs.dbc
+
+### GhostZone
+
+Zone's Id of ghost position before teleportation to graveyard. See AreaTable.dbc
+
+### Faction
+
+Graveyard's team.
+
+0 - Any team accepted
+
+469 - Alliance team only
+
+67 - Horde team only
+
+**Comment**