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authorFrancescoBorzi <borzifrancesco@gmail.com>2019-03-03 12:57:10 +0100
committerFrancescoBorzi <borzifrancesco@gmail.com>2019-03-03 12:57:10 +0100
commit700c998f49255b0d7b844363d23509cfedc68865 (patch)
treecaa8871e25b81d90a8d7b481e68a246eae4bb85f /docs/item_template.md
parent3274efc33c3a6f81cdf1f248ec35d177bb337e7b (diff)
downloadwiki-700c998f49255b0d7b844363d23509cfedc68865.tar.gz
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Fix anchors
Diffstat (limited to 'docs/item_template.md')
-rw-r--r--docs/item_template.md278
1 files changed, 139 insertions, 139 deletions
diff --git a/docs/item_template.md b/docs/item_template.md
index bee9e3f..18749b1 100644
--- a/docs/item_template.md
+++ b/docs/item_template.md
@@ -29,7 +29,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p><strong>Comment</strong></p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-entry">entry</a></p></td>
+<td><p><a href="#entry">entry</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>unsigned</p></td>
<td><p>PRI</p></td>
@@ -38,7 +38,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-class">class</a></p></td>
+<td><p><a href="#class">class</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -47,7 +47,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-subclass">subclass</a></p></td>
+<td><p><a href="#subclass">subclass</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -56,7 +56,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-SoundOverrideSubclass">SoundOverrideSubclass</a></p></td>
+<td><p><a href="#SoundOverrideSubclass">SoundOverrideSubclass</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -65,7 +65,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-name">name</a></p></td>
+<td><p><a href="#name">name</a></p></td>
<td><p>varchar(255)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -74,7 +74,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-displayid">displayid</a></p></td>
+<td><p><a href="#displayid">displayid</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -83,7 +83,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-Quality">Quality</a></p></td>
+<td><p><a href="#Quality">Quality</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -92,7 +92,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-Flags">Flags</a></p></td>
+<td><p><a href="#Flags">Flags</a></p></td>
<td><p>bigint(20)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -101,7 +101,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-FlagsExtra">FlagsExtra</a></p></td>
+<td><p><a href="#FlagsExtra">FlagsExtra</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -110,7 +110,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-BuyCount">BuyCount</a></p></td>
+<td><p><a href="#BuyCount">BuyCount</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -119,7 +119,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-BuyPrice">BuyPrice</a></p></td>
+<td><p><a href="#BuyPrice">BuyPrice</a></p></td>
<td><p>bigint(20)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -128,7 +128,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-SellPrice">SellPrice</a></p></td>
+<td><p><a href="#SellPrice">SellPrice</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -137,7 +137,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-InventoryType">InventoryType</a></p></td>
+<td><p><a href="#InventoryType">InventoryType</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -146,7 +146,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-AllowableClass">AllowableClass</a></p></td>
+<td><p><a href="#AllowableClass">AllowableClass</a></p></td>
<td><p>int(11)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -155,7 +155,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-AllowableRace">AllowableRace</a></p></td>
+<td><p><a href="#AllowableRace">AllowableRace</a></p></td>
<td><p>int(11)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -164,7 +164,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-ItemLevel">ItemLevel</a></p></td>
+<td><p><a href="#ItemLevel">ItemLevel</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -173,7 +173,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-RequiredLevel">RequiredLevel</a></p></td>
+<td><p><a href="#RequiredLevel">RequiredLevel</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -182,7 +182,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-RequiredSkill">RequiredSkill</a></p></td>
+<td><p><a href="#RequiredSkill">RequiredSkill</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -191,7 +191,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-RequiredSkillRank">RequiredSkillRank</a></p></td>
+<td><p><a href="#RequiredSkillRank">RequiredSkillRank</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -200,7 +200,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-requiredspell">requiredspell</a></p></td>
+<td><p><a href="#requiredspell">requiredspell</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -209,7 +209,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-requiredhonorrank">requiredhonorrank</a></p></td>
+<td><p><a href="#requiredhonorrank">requiredhonorrank</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -218,7 +218,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-RequiredCityRank">RequiredCityRank</a></p></td>
+<td><p><a href="#RequiredCityRank">RequiredCityRank</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -227,7 +227,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-RequiredReputationFaction">RequiredReputationFaction</a></p></td>
+<td><p><a href="#RequiredReputationFaction">RequiredReputationFaction</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -236,7 +236,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-RequiredReputationRank">RequiredReputationRank</a></p></td>
+<td><p><a href="#RequiredReputationRank">RequiredReputationRank</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -245,7 +245,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-maxcount">maxcount</a></p></td>
+<td><p><a href="#maxcount">maxcount</a></p></td>
<td><p>int(11)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -254,7 +254,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stackable">stackable</a></p></td>
+<td><p><a href="#stackable">stackable</a></p></td>
<td><p>int(11)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -263,7 +263,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-ContainerSlots">ContainerSlots</a></p></td>
+<td><p><a href="#ContainerSlots">ContainerSlots</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -272,7 +272,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-StatsCount">StatsCount</a></p></td>
+<td><p><a href="#StatsCount">StatsCount</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -281,7 +281,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type1</a></p></td>
+<td><p><a href="#stat_type">stat_type1</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -290,7 +290,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value1</a></p></td>
+<td><p><a href="#stat_value">stat_value1</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -299,7 +299,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type2</a></p></td>
+<td><p><a href="#stat_type">stat_type2</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -308,7 +308,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value2</a></p></td>
+<td><p><a href="#stat_value">stat_value2</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -317,7 +317,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type3</a></p></td>
+<td><p><a href="#stat_type">stat_type3</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -326,7 +326,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value3</a></p></td>
+<td><p><a href="#stat_value">stat_value3</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -335,7 +335,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type4</a></p></td>
+<td><p><a href="#stat_type">stat_type4</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -344,7 +344,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value4</a></p></td>
+<td><p><a href="#stat_value">stat_value4</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -353,7 +353,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type5</a></p></td>
+<td><p><a href="#stat_type">stat_type5</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -362,7 +362,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value5</a></p></td>
+<td><p><a href="#stat_value">stat_value5</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -371,7 +371,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type6</a></p></td>
+<td><p><a href="#stat_type">stat_type6</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -380,7 +380,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value6</a></p></td>
+<td><p><a href="#stat_value">stat_value6</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -389,7 +389,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type7</a></p></td>
+<td><p><a href="#stat_type">stat_type7</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -398,7 +398,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value7</a></p></td>
+<td><p><a href="#stat_value">stat_value7</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -407,7 +407,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type8</a></p></td>
+<td><p><a href="#stat_type">stat_type8</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -416,7 +416,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value8</a></p></td>
+<td><p><a href="#stat_value">stat_value8</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -425,7 +425,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type9</a></p></td>
+<td><p><a href="#stat_type">stat_type9</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -434,7 +434,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value9</a></p></td>
+<td><p><a href="#stat_value">stat_value9</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -443,7 +443,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-stat_type">stat_type10</a></p></td>
+<td><p><a href="#stat_type">stat_type10</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -452,7 +452,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-stat_value">stat_value10</a></p></td>
+<td><p><a href="#stat_value">stat_value10</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -461,7 +461,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-ScalingStatDistribution">ScalingStatDistribution</a></p></td>
+<td><p><a href="#ScalingStatDistribution">ScalingStatDistribution</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -470,7 +470,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-ScalingStatValue">ScalingStatValue</a></p></td>
+<td><p><a href="#ScalingStatValue">ScalingStatValue</a></p></td>
<td><p>int(6)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -479,7 +479,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-dmg_min">dmg_min1</a></p></td>
+<td><p><a href="#dmg_min">dmg_min1</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -488,7 +488,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-dmg_max">dmg_max1</a></p></td>
+<td><p><a href="#dmg_max">dmg_max1</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -497,7 +497,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-dmg_type">dmg_type1</a></p></td>
+<td><p><a href="#dmg_type">dmg_type1</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -506,7 +506,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-dmg_min">dmg_min2</a></p></td>
+<td><p><a href="#dmg_min">dmg_min2</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -515,7 +515,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-dmg_max">dmg_max2</a></p></td>
+<td><p><a href="#dmg_max">dmg_max2</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -524,7 +524,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-dmg_type">dmg_type2</a></p></td>
+<td><p><a href="#dmg_type">dmg_type2</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -533,7 +533,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-armor">armor</a></p></td>
+<td><p><a href="#armor">armor</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -542,7 +542,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-holy_res">holy_res</a></p></td>
+<td><p><a href="#holy_res">holy_res</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -551,7 +551,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-fire_res">fire_res</a></p></td>
+<td><p><a href="#fire_res">fire_res</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -560,7 +560,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-nature_res">nature_res</a></p></td>
+<td><p><a href="#nature_res">nature_res</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -569,7 +569,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-frost_res">frost_res</a></p></td>
+<td><p><a href="#frost_res">frost_res</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -578,7 +578,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-shadow_res">shadow_res</a></p></td>
+<td><p><a href="#shadow_res">shadow_res</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -587,7 +587,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-arcane_res">arcane_res</a></p></td>
+<td><p><a href="#arcane_res">arcane_res</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -596,7 +596,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-delay">delay</a></p></td>
+<td><p><a href="#delay">delay</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -605,7 +605,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-ammo_type">ammo_type</a></p></td>
+<td><p><a href="#ammo_type">ammo_type</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -614,7 +614,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-RangedModRange">RangedModRange</a></p></td>
+<td><p><a href="#RangedModRange">RangedModRange</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -623,7 +623,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-spellid">spellid_1</a></p></td>
+<td><p><a href="#spellid">spellid_1</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -632,7 +632,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-spelltrigger">spelltrigger_1</a></p></td>
+<td><p><a href="#spelltrigger">spelltrigger_1</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -641,7 +641,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-spellcharges">spellcharges_1</a></p></td>
+<td><p><a href="#spellcharges">spellcharges_1</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -650,7 +650,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-spellppmRate">spellppmRate_1</a></p></td>
+<td><p><a href="#spellppmRate">spellppmRate_1</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -659,7 +659,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-spellcooldown">spellcooldown_1</a></p></td>
+<td><p><a href="#spellcooldown">spellcooldown_1</a></p></td>
<td><p>int(11)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -668,7 +668,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-spellcategory">spellcategory_1</a></p></td>
+<td><p><a href="#spellcategory">spellcategory_1</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -677,7 +677,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-spellcategorycooldown">spellcategorycooldown_1</a></p></td>
+<td><p><a href="#spellcategorycooldown">spellcategorycooldown_1</a></p></td>
<td><p>int(11)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -686,7 +686,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-spellid">spellid_2</a></p></td>
+<td><p><a href="#spellid">spellid_2</a></p></td>
<td><p>mediumint(8)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -695,7 +695,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-spelltrigger">spelltrigger_2</a></p></td>
+<td><p><a href="#spelltrigger">spelltrigger_2</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -704,7 +704,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-spellcharges">spellcharges_2</a></p></td>
+<td><p><a href="#spellcharges">spellcharges_2</a></p></td>
<td><p>smallint(6)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -713,7 +713,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-spellppmRate">spellppmRate_2</a></p></td>
+<td><p><a href="#spellppmRate">spellppmRate_2</a></p></td>
<td><p>float</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -722,7 +722,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-spellcooldown">spellcooldown_2</a></p></td>
+<td><p><a href="#spellcooldown">spellcooldown_2</a></p></td>
<td><p>int(11)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -732,7 +732,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#item_template-spellcategory">spellcategory_2</a></p></td>
+<td><p><a href="#spellcategory">spellcategory_2</a></p></td>
<td><p>smallint(5)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -741,7 +741,7 @@ Holds information on every item that exists in the game. All items are created f
<td><p> </p></td>
</tr>
<tr class="odd">
-<td><p><a href="#item_template-spellcategorycooldown">spellcategorycooldown_2</a></p></td>
+<td><p><a href="#spellcategorycooldown">spellcategorycooldown_2</a></p></td>
<td><p>int(11)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
@@ -750,7 +750,7 @@ Holds information on every item that exists in the game. All items are created f