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| author | Walter Pagani <paganiwalter@gmail.com> | 2021-01-12 07:02:37 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-12 11:02:37 +0100 |
| commit | 58854d415c5ab6b19fcd530edd7726f35cc143f4 (patch) | |
| tree | fa3eb7023ccce1b5abf473dd74a6069e0e0d8a4d /docs/quest_template.md | |
| parent | 0e7b3b282b7e2712b0fcc9babd11e8a0dfc9351f (diff) | |
| download | wiki-58854d415c5ab6b19fcd530edd7726f35cc143f4.tar.gz wiki-58854d415c5ab6b19fcd530edd7726f35cc143f4.tar.bz2 wiki-58854d415c5ab6b19fcd530edd7726f35cc143f4.zip | |
refact(tables): converting from HTML to Markdown part #7 (#337)
* Holidays.md
* item_loot_items.md
* game_weather.md
* creature_classlevelstats.md
* game_event_condition.md
* game_event.md
* item_instance.md
* pet_aura.md
* character_queststatus.md
* gossip_menu_option_locale.md
* arena_team.md
* access_requirement.md
* character_aura.md
* guild_member.md
* character_equipmentsets.md
* character_pet.md
* Spell.md
* SkillLine.md
* creature_addon.md
* gm_ticket.md
* character_stats.md
* spell_area.md
* gossip_menu_option.md
* creature_text.md
* quest_template_addon.md
* Achievement_Criteria.md
* fix powerType Spell.md
* loot_template.md
* Emotes.md
* quest_template.md
* npc_text.md
* gameobject_template.md
* spell_dbc.md
* worldstates.md
* FactionTemplate.md
* Achievement.md
* AreaTable.md
* DBC-AreaTrigger.md
Diffstat (limited to 'docs/quest_template.md')
| -rw-r--r-- | docs/quest_template.md | 1122 |
1 files changed, 121 insertions, 1001 deletions
diff --git a/docs/quest_template.md b/docs/quest_template.md index 4a1084b..c60d80e 100644 --- a/docs/quest_template.md +++ b/docs/quest_template.md @@ -8,800 +8,73 @@ Contains all basic definitions of available quests. ## **Structure** -<table> -<thead> -<tr class="header"> -<th>Field</th> -<th>Type</th> -<th>Null</th> -<th>Key</th> -<th>Default</th> -<th>Extra</th> -<th>Comment</th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td><p><a href="#id">ID</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p>PRI</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#questtype">QuestType</a></p></td> -<td><p>tinyint(3) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>2</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#questlevel">QuestLevel</a></p></td> -<td><p>int(11)</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>-1</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#questpackageid">QuestPackageID</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#minlevel">MinLevel</a></p></td> -<td><p>int(11)</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#questsortid">QuestSortID</a></p></td> -<td><p>smallint(6)</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#questinfoid">QuestInfoID</a></p></td> -<td><p>smallint(5) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#suggestedgroupnum">SuggestedGroupNum</a></p></td> -<td><p>tinyint(3) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardnextquest">RewardNextQuest</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardxpdifficulty">RewardXPDifficulty</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardxpmultiplier">RewardXPMultiplier</a></p></td> -<td><p>float</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>1</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardmoney">RewardMoney</a></p></td> -<td><p>int(11)</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardmoneydifficulty">RewardMoneyDifficulty</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardmoneymultiplier">RewardMoneyMultiplier</a></p></td> -<td><p>float</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>1</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardbonusmoney">RewardBonusMoney</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewarddisplayspell">RewardDisplaySpell(X=1...3)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardspell">RewardSpell</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardhonor">RewardHonor</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardkillh">RewardKillHonor</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#startitem">StartItem</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">RewardArtifactXPDifficulty</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="quest_template">RewardArtifactXPMultiplier</a></p></td> -<td><p>float</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>1</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">RewardArtifactCategoryID</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#flags">Flags</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#flagsex">FlagsEx</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewarditem(x=1...4)">RewardItem(X=1...4)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardamount">RewardAmount(X=1...4)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#itemdrop">ItemDrop(X=1...4)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#itemdropquantity(x=1...4)">ItemDropQuantity(X=1...4)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardchoiceitemid">RewardChoiceItemID(X=1...6)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardchoiceitemquantity(">RewardChoiceItemQuantity(X=1...6)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardchoiceitemdisplayid(x">RewardChoiceItemDisplayID(X=1...6)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#poicontinent">POIContinent</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="quest_template">POIx</a></p></td> -<td><p>float</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">POIy</a></p></td> -<td><p>float</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#poipriority">POIPriority</a></p></td> -<td><p>int(11)</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardtitle">RewardTitle</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="quest_template">RewardArenaPoints</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">RewardSkillLineID</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardnumskillups">RewardNumSkillUps</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">PortraitGiver</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#portraitturnin">PortraitTurnIn</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardfactionid">RewardFactionID(X=1...5)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardfactionvalue">RewardFactionValue(X=1...5)</a></p></td> -<td><p>int(11)</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardfactionoverride(x=1...5)">RewardFactionOverride(X=1...5)</a></p></td> -<td><p>int(11)</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardfactioncapin(x=1...5)">RewardFactionCapIn(X=1...5)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardfactionflags">RewardFactionFlags</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#rewardcurrencyid(">RewardCurrencyID(X=1...4)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#rewardcurrencyqty">RewardCurrencyQty(X=1...4)</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#acceptedsoundkitid">AcceptedSoundKitID</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#completesoundkitid">CompleteSoundKitID</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#areagroupid">AreaGroupID</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#timeallowed">TimeAllowed</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#allowableraces">AllowableRaces</a></p></td> -<td><p>int(11)</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>-1</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#questrewardid">QuestRewardID</a></p></td> -<td><p>int(10) unsigned</p></td> -<td><p>NO</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#logtitle">LogTitle</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">LogDescription</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#questdescription">QuestDescription</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">AreaDescription</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="quest_template">PortraitGiverText</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">PortraitGiverName</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="#portraitturnintext">PortraitTurnInText</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="quest_template">PortraitTurnInName</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="even"> -<td><p><a href="quest_template">QuestCompletionLog</a></p></td> -<td><p>text</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>(NULL)</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -<tr class="odd"> -<td><p><a href="#verifiedbuild">VerifiedBuild</a></p></td> -<td><p>smallint(5)</p></td> -<td><p>YES</p></td> -<td><p><br /> -</p></td> -<td><p>0</p></td> -<td><p><br /> -</p></td> -<td><p><br /> -</p></td> -</tr> -</tbody> -</table> +| Field | Type | Null | Key | Default | Extra | Comment | +|------------------------------------|----------------------|------|-----|---------|-------|---------| +| ID | int(10) unsigned | NO | PRI | 0 | | | +| QuestType | tinyint(3) unsigned | NO | | 2 | | | +| QuestLevel | int(11) | NO | | -1 | | | +| QuestPackageID | int(10) unsigned | NO | | 0 | | | +| MinLevel | int(11) | NO | | 0 | | | +| QuestSortID | smallint(6) | NO | | 0 | | | +| QuestInfoID | smallint(5) unsigned | NO | | 0 | | | +| SuggestedGroupNum | tinyint(3) unsigned | NO | | 0 | | | +| RewardNextQuest | int(10) unsigned | NO | | 0 | | | +| RewardXPDifficulty | int(10) unsigned | NO | | 0 | | | +| RewardXPMultiplier | float | NO | | 1 | | | +| RewardMoney | int(11) | NO | | 0 | | | +| RewardMoneyDifficulty | int(10) unsigned | NO | | 0 | | | +| RewardMoneyMultiplier | float | NO | | 1 | | | +| RewardBonusMoney | int(10) unsigned | NO | | 0 | | | +| RewardDisplaySpell(X=1...3) | int(10) unsigned | NO | | 0 | | | +| RewardSpell | int(10) unsigned | NO | | 0 | | | +| RewardHonor | int(10) unsigned | NO | | 0 | | | +| RewardKillHonor | int(10) unsigned | NO | | 0 | | | +| StartItem | int(10) unsigned | NO | | 0 | | | +| RewardArtifactXPDifficulty | int(10) unsigned | NO | | 0 | | | +| RewardArtifactXPMultiplier | float | NO | | 1 | | | +| RewardArtifactCategoryID | int(10) unsigned | NO | | 0 | | | +| Flags | int(10) unsigned | NO | | 0 | | | +| FlagsEx | int(10) unsigned | NO | | 0 | | | +| RewardItem(X=1...4) | int(10) unsigned | NO | | 0 | | | +| RewardAmount(X=1...4) | int(10) unsigned | NO | | 0 | | | +| ItemDrop(X=1...4) | int(10) unsigned | NO | | 0 | | | +| ItemDropQuantity(X=1...4) | int(10) unsigned | NO | | 0 | | | +| RewardChoiceItemID(X=1...6) | int(10) unsigned | NO | | 0 | | | +| RewardChoiceItemQuantity(X=1...6) | int(10) unsigned | NO | | 0 | | | +| RewardChoiceItemDisplayID(X=1...6) | int(10) unsigned | NO | | 0 | | | +| POIContinent | int(10) unsigned | NO | | 0 | | | +| POIx | float | NO | | 0 | | | +| POIy | float | NO | | 0 | | | +| POIPriority | int(11) | NO | | 0 | | | +| RewardTitle | int(10) unsigned | NO | | 0 | | | +| RewardArenaPoints | int(10) unsigned | NO | | 0 | | | +| RewardSkillLineID | int(10) unsigned | NO | | 0 | | | +| RewardNumSkillUps | int(10) unsigned | NO | | 0 | | | +| PortraitGiver | int(10) unsigned | NO | | 0 | | | +| PortraitTurnIn | int(10) unsigned | NO | | 0 | | | +| RewardFactionID(X=1...5) | int(10) unsigned | NO | | 0 | | | +| RewardFactionValue(X=1...5) | int(11) | NO | | 0 | | | +| RewardFactionOverride(X=1...5) | int(11) | NO | | 0 | | | +| RewardFactionCapIn(X=1...5) | int(10) unsigned | NO | | 0 | | | +| RewardFactionFlags | int(10) unsigned | NO | | 0 | | | +| RewardCurrencyID(X=1...4) | int(10) unsigned | NO | | 0 | | | +| RewardCurrencyQty(X=1...4) | int(10) unsigned | NO | | 0 | | | +| AcceptedSoundKitID | int(10) unsigned | NO | | 0 | | | +| CompleteSoundKitID | int(10) unsigned | NO | | 0 | | | +| AreaGroupID | int(10) unsigned | NO | | 0 | | | +| TimeAllowed | int(10) unsigned | NO | | 0 | | | +| AllowableRaces | int(11) | NO | | -1 | | | +| QuestRewardID | int(10) unsigned | NO | | 0 | | | +| LogTitle | text | YES | | (NULL) | | | +| LogDescription | text | YES | | (NULL) | | | +| QuestDescription | text | YES | | (NULL) | | | +| AreaDescription | text | YES | | (NULL) | | | +| PortraitGiverText | text | YES | | (NULL) | | | +| PortraitGiverName | text | YES | | (NULL) | | | +| PortraitTurnInText | text | YES | | (NULL) | | | +| PortraitTurnInName | text | YES | | (NULL) | | | +| QuestCompletionLog | text | YES | | (NULL) | | | +| VerifiedBuild | smallint(5) | YES | | 0 | | | **Description of the fields** @@ -938,192 +211,41 @@ Items given by the quest giver at beginning of the quest. Items will be deleted This flag field defines more specifically the type of quest it is. Aside from the daily flag and sharable flag, this field is used just for grouping purposes and NOT for any other quest requirements. The quest requirements are calculated from non-zero values in other quest template fields. Also, while some of these flags are known, others have yet an unknown purpose and the comments below is simply guesswork on them. -<table> -<thead> -<tr class="header"> -<th><p>Flag</p></th> -<th><p>Name</p></th> -<th><p>Comments</p></th> -</tr> -</thead> -<tbody> -<tr class="odd"> -<td><p>0</p></td> -<td><p>QUEST_FLAGS_NONE</p></td> -<td><p>No flags, so no groups assigned to this quest.</p></td> -</tr> -<tr class="even"> -<td><p>1</p></td> -<td> |
