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| author | Stoabrogga <38475780+Stoabrogga@users.noreply.github.com> | 2020-01-20 12:44:09 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-01-20 12:44:09 +0100 |
| commit | 2f1506914f093157e67b2634aeddafc257f3b5d2 (patch) | |
| tree | 4159aa60a9b68e96942f7b9c8e179ad6d9f8be35 /docs | |
| parent | 4518271dc59d4677aca590c076b0a26de1381376 (diff) | |
| download | wiki-2f1506914f093157e67b2634aeddafc257f3b5d2.tar.gz wiki-2f1506914f093157e67b2634aeddafc257f3b5d2.tar.bz2 wiki-2f1506914f093157e67b2634aeddafc257f3b5d2.zip | |
docs(smart_scripts): Update SMART_ACTION_SET_ACTIVE & SMART_ACTION_SET_COUNTER (#173)
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/smart_scripts.md | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/docs/smart_scripts.md b/docs/smart_scripts.md index 14ea604..3979198 100644 --- a/docs/smart_scripts.md +++ b/docs/smart_scripts.md @@ -2253,7 +2253,7 @@ This is the probability of the event to occur as a percentage from 0-100. So, if </p></td> <td><p><br /> </p></td> -<td><p>If a creature or GO is set active it will stay active even if no player is near. Take care, though, as it needs additional ressources (CPU/RAM) to keep them active (the grid where the creature or object is located cannot be unloaded and other objects/creatures nearby also stay active).</p></td> +<td><p>If a creature or GO is set active it will stay active even if no player is near. Take care, though, as it needs additional ressources (CPU/RAM) to keep them active (other objects/creatures nearby stay active).</p></td> </tr> <tr class="even"> <td><p>SMART_ACTION_ATTACK_START</p></td> @@ -2474,8 +2474,8 @@ This is the probability of the event to occur as a percentage from 0-100. So, if <tr class="even"> <td><p>SMART_ACTION_SET_COUNTER</p></td> <td><p>63</p></td> -<td>counterID</td> -<td>value</td> +<td><p>counterID</p></td> +<td><p>value</p></td> <td><p>reset (0/1)</p></td> <td><p><br /> </p></td> @@ -2483,8 +2483,7 @@ This is the probability of the event to occur as a percentage from 0-100. So, if </p></td> <td><p><br /> </p></td> -<td><p><br /> -</p></td> +<td><p>If reset is 0 the counter with the specified ID is increased by the given value; if reset is 1 the counter is set to the value.</p></td> </tr> <tr class="odd"> <td><p>SMART_ACTION_STORE_TARGET_LIST</p></td> |
