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authorWiZZy <bilucristian25@gmail.com>2019-09-23 19:55:35 +0300
committerFrancesco Borzì <borzifrancesco@gmail.com>2019-09-23 18:55:35 +0200
commit421d237e293c8ea8aea1e929e9667ba1038a9981 (patch)
treeb262189b50e5a9f0f978a0cef5befa206f6d0e27 /docs
parent4e379cafb5c64a3b62d917322d82ed2d50ec90a7 (diff)
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AIName completion (#128)
Diffstat (limited to 'docs')
-rw-r--r--docs/creature_template.md28
1 files changed, 16 insertions, 12 deletions
diff --git a/docs/creature_template.md b/docs/creature_template.md
index 1f91dfa..5047618 100644
--- a/docs/creature_template.md
+++ b/docs/creature_template.md
@@ -68,7 +68,7 @@ This table contains the description of creatures. Each spawned creature is an in
| [VehicleId](#VehicleId) | mediumint(8) unsigned | NO | | 0 | | |
| [mingold](#mingold) | mediumint(8) unsigned | NO | | 0 | | |
| [maxgold](#maxgold) | mediumint(8) unsigned | NO | | 0 | | |
-| [AIName](#AIName) | char(64) | NO | | | | |
+| [AIName](#ainame) | char(64) | NO | | | | |
| [MovementType](#MovementType) | tinyint(3) unsigned | NO | | 0 | | |
| [InhabitType](#InhabitType) | tinyint(3) unsigned | NO | | 3 | | |
| [HoverHeight](#HoverHeight) | float | NO | | 1 | | |
@@ -543,17 +543,21 @@ Maximum money that the creature drops when killed, in copper.
This field is overridden by ScriptName field if both are set.
-| Name | Description |
-|-------------|----------------------------------------------------------------|
-| Name | Description |
-| NullAI | Empty AI, creature does nothing. |
-| AggressorAI | Creature attacks as soon as something is in aggro range. |
-| ReactorAI | Creature attacks only if aggroed by attack, spell etc. |
-| GuardAI | |
-| PetAI | Creature is a pet. |
-| TotemAI | Creature casts spell from field spell1, otherwise like NullAI. |
-| EventAI | Creature uses event based AI. |
-| SmartAI | Creature uses new smart AI. |
+| Name | Description |
+|-----------------|----------------------------------------------------------------|
+| NullCreatureAI | Empty AI, creature does nothing. |
+| TriggerAI | |
+| AggressorAI | Creature attacks as soon as something is in aggro range. |
+| PassiveAI | |
+| CritterAI | |
+| GuardAI | |
+| PetAI | Creature is a pet. |
+| TotemAI | Creature casts spell from field spell1. |
+| CombatAI | |
+| ArcherAI | |
+| TurretAI | |
+| VehicleAI | |
+| SmartAI | Creature uses Smart AI |
#### MovementType