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authorKitzunu <24550914+Kitzunu@users.noreply.github.com>2019-06-10 00:11:09 +0200
committerFrancesco Borzì <borzifrancesco@gmail.com>2019-06-10 00:11:09 +0200
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Update gossip_menu.md (#76)
* Update gossip_menu.md added broken link and changed TC to AC * Update gossip_menu.md
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-rw-r--r--docs/gossip_menu.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/gossip_menu.md b/docs/gossip_menu.md
index 82fd9ef..143b5da 100644
--- a/docs/gossip_menu.md
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@@ -1,6 +1,6 @@
# gossip\_menu
-` Back-to:World `
+[<-Back-to:World](database-world.md)
**The \`gossip\_menu\` table**
@@ -61,11 +61,11 @@ This table is used for displaying gossip when a player talks to an NPC with [np
### entry
-This must match the entry you added to [creature\_template.gossip\_menu\_id](https://trinitycore.atlassian.net/wiki/display/tc/creature_template#creature_template-gossip_menu_id). This also
+This must match the entry you added to [creature\_template.gossip\_menu\_id](http://www.azerothcore.org/wiki/creature_template#creature_template-gossip_menu_id). This also
groups the options from gossip\_menu\_option and displays all options associated with this ID.
**Note:** If adding your own custom menu options, then it is common practice to start with an ID at or above 50,000 just to be safe that it doesn't conflict with other gossip menu id's.
### text\_id
-This links to the [npc\_text.ID](npc_text_2130250.html#npc_text-ID) for the gossip you want to be initially displayed. Also this tells the NPC what to say at the top of the options menu when it is displayed.
+This links to the [npc\_text.ID](http://www.azerothcore.org/wiki/npc_text#id) for the gossip you want to be initially displayed. Also this tells the NPC what to say at the top of the options menu when it is displayed.