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-rw-r--r--docs/gm-commands.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/gm-commands.md b/docs/gm-commands.md
index 6dca5d7..305f78a 100644
--- a/docs/gm-commands.md
+++ b/docs/gm-commands.md
@@ -325,6 +325,7 @@ Note: Some commands are working only by selecting a player or a creature. These
| npc delete | 3 | `.npc delete [#guid]` | Delete creature with guid #guid (or the selected if no guid is provided) |
| npc follow stop | 2 | `.npc follow stop` | Selected creature (non pet) stop follow you. |
| npc follow | 2 | `.npc follow start` | Selected creature start follow you until death/fight/etc. |
+| npc guid | 1 | `.npc guid` | Intended to display database GUID of targeted creature. Currently displays GUID, faction, NPC flags, Entry ID, Model ID for selected creature. |
| npc info | 1 | `.npc info` | Display a list of details for the selected creature. The list includes: - GUID, Faction, NPC flags, Entry ID, Model ID, - Level, - Health (current/maximum), - Field flags, dynamic flags, faction template, - Position information, - and the creature type, e.g. if the creature is a vendor. |
| npc move | 3 | `.npc move [#creature_guid]` | Move the targeted creature spawn point to your coordinates. |
| npc playemote | 3 | `.npc playemote #emoteid` | Make the selected creature emote with an emote of id #emoteid. |