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-rw-r--r--docs/loot_template.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/loot_template.md b/docs/loot_template.md
index ea9f90b..9311585 100644
--- a/docs/loot_template.md
+++ b/docs/loot_template.md
@@ -23,7 +23,7 @@ Loot templates define only items in the loot. See comments about money drop in c
| QuestRequired | bool | NO |   | 0 |   |
| [LootMode](#loot_template-LootMode) | smallint | NO |   | 1 |   |
| [GroupId](#loot_template-GroupId) | tinyint | NO |   | 0 |   |
-| [MinCount](#loot_template-MinCountOrRef) | mediumint | NO |   | 1 |   |
+| [MinCount](#loot_template-MinCount) | mediumint | NO |   | 1 |   |
| [MaxCount](#loot_template-MaxCount) | tinyint unsigned | NO |   | 1 |   |
| Comment | varchar |   |   |   |   |
@@ -228,7 +228,7 @@ Groupid for dummies as people have a hard time understanding it;
For reference entries: If GroupId > 0 only the referenced items with said GroupId will drop.
-### MinCountOrRef
+### MinCount
The minimum number of copies of the item that can drop in a single loot