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-rw-r--r--docs/creature.md22
1 files changed, 10 insertions, 12 deletions
diff --git a/docs/creature.md b/docs/creature.md
index 715a480..1d0973d 100644
--- a/docs/creature.md
+++ b/docs/creature.md
@@ -9,9 +9,9 @@ Contains individual creature spawn data for each individual spawn of each indivi
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
| --------------------- | --------- | ---------- | --- | ---- | ------- | -------------- | --------------------------------------- |
| [guid][1] | INT | UNSIGNED | PRI | NO | NULL | Auto Increment | Global Unique Identifier |
-| [creature_id1][2] | MEDIUMINT | UNSIGNED | | NO | 0 | | Creature Identifier |
-| [creature_id2][3] | MEDIUMINT | UNSIGNED | | NO | 0 | | Creature Identifier |
-| [chanceid1][4] | FLOAT | UNSIGNED | | NO | 100 | |
+| [id1][2] | MEDIUMINT | UNSIGNED | | NO | 0 | | Creature Identifier |
+| [id2][3] | MEDIUMINT | UNSIGNED | | NO | 0 | | Creature Identifier |
+| [id3][4] | MEDIUMINT | UNSIGNED | | NO | 0 | | Creature Identifier |
| [map][5] | SMALLINT | UNSIGNED | | NO | 0 | | Map Identifier |
| [zoneId][6] | SMALLINT | UNSIGNED | | NO | 0 | | Zone Identifier |
| [areaId][7] | SMALLINT | UNSIGNED | | NO | 0 | | Area Identifier |
@@ -33,9 +33,9 @@ Contains individual creature spawn data for each individual spawn of each indivi
| [dynamicflags][23] | INT | UNSIGNED | | NO | 0 | | |
[1]: #guid
-[2]: #creatureid1
-[3]: #creatureid2
-[4]: #chanceid1
+[2]: #id1
+[3]: #id2
+[4]: #id3
[5]: #map
[6]: #zoneId
[7]: #areaId
@@ -62,19 +62,17 @@ Contains individual creature spawn data for each individual spawn of each indivi
A unique identifier given to each creature to distinguish one creature from another. Two creatures can NOT have same GUID.
-### creature\_id1
+### id1
The Main ID of the [template](creature_template#creature_template-entry) that is used when instantiating this creature.
-### creature\_id2
+### id2
The Secondary ID of the [template](creature_template#creature_template-entry) that is used when instantiating this creature.
-### chanceid1
+### id3
-The float chance that id1 will be choosen when spawning. Must be greater that zero and less than or equal to 100.
-
-This field should be set to 100 if creature_id2 is 0 and normally 50 if creature_id2 has a value and you wish for equal spawn chance.
+The Third ID of the [template](creature_template#creature_template-entry) that is used when instantiating this creature.
### map