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+# item\_loot_\storage
+
+[<-Volver a:Characters](database-characters.md)
+
+**Tabla \`item\_loot_\storage\`**
+
+Aparentemente esta tabla "almacena el botín de Items" que serán despojados.
+
+**Estructura**
+
+| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
+| ----------------------- | ------- | ---------- | --- | ---- | ------- | ----- | ------- |
+| [containerGUID][1] | INT | UNSIGNED | | NO | | | |
+| [itemid][2] | INT | UNSIGNED | | NO | | | |
+| [count][3] | INT | UNSIGNED | | NO | | | |
+| [randomPropertyId][4] | INT | SIGNED | | NO | | | |
+| [randomSuffix][5] | INT | UNSIGNED | | NO | | | |
+| [follow_loot_rules][6] | TINYINT | UNSIGNED | | NO | | | |
+| [freeforall][7] | TINYINT | UNSIGNED | | NO | | | |
+| [is_blocked][8] | TINYINT | UNSIGNED | | NO | | | |
+| [is_counted][9] | TINYINT | UNSIGNED | | NO | | | |
+| [is_underthreshold][10] | TINYINT | UNSIGNED | | NO | | | |
+| [needs_quest][11] | TINYINT | UNSIGNED | | NO | | | |
+| [conditionLootId][12] | INT | SIGNED | | NO | 0 | | |
+
+[1]: #containerguid
+[2]: #itemid
+[3]: #count
+[4]: #randompropertyid
+[5]: #randomsuffix
+[6]: #followlootrules
+[7]: #freeforall
+[8]: #isblocked
+[9]: #iscounted
+[10]: #isunderthreshold
+[11]: #needsquest
+[12]: #conditionlootid
+
+**Descripción de los Campos**
+
+### containerGUID
+
+`field-no-description|1` (GUID o Identificador Global Único del contenedor en cuestión)
+
+### itemid
+
+`field-no-description|2` (¿ID del Item? Se desconoce si la ID se extrae de item_instance o item_template (posiblemente de item_instance))
+
+### count
+
+`field-no-description|3` (Posiblemente la cantidad de los mismos)
+
+### randomPropertyId
+
+`field-no-description|4` (¿Aquella ID de alguna propiedad aleatoria para Item?)
+
+### randomSuffix
+
+`field-no-description|5` (¿Sufijo aleatorio?)
+
+### follow\_loot\_rules
+
+`field-no-description|6` (Posiblemente ligado a las reglas de loot para despojar el Item)
+
+### freeforall
+
+`field-no-description|7` (¿Despojo libre del Item?)
+
+### is\_blocked
+
+`field-no-description|8` (¿Está bloqueado?)
+
+### is\_counted
+
+`field-no-description|9` (¿Está contado?)
+
+### is\_underthreshold
+
+`field-no-description|10` (¿Se encuentra bajo un límite o umbral?)
+
+### needs\_quest
+
+`field-no-description|11` (¿Necesita una misión para ser despojado?)
+
+### conditionLootId
+
+`field-no-description|12` (¿ID de las condiciones de despojo?)