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-rw-r--r--docs/gameobject_respawn.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/gameobject_respawn.md b/docs/gameobject_respawn.md
index 5e59626..7ae69ec 100644
--- a/docs/gameobject_respawn.md
+++ b/docs/gameobject_respawn.md
@@ -31,7 +31,7 @@ This table holds the re-spawn time when game objects should be re spawned in the
<td><p><strong>Comment</strong></p></td>
</tr>
<tr class="even">
-<td><p><a href="#gameobject_respawn-guid">guid</a></p></td>
+<td><p><a href="#guid">guid</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p>PRI</p></td>
@@ -41,7 +41,7 @@ This table holds the re-spawn time when game objects should be re spawned in the
<td><p>Global Unique Identifier</p></td>
</tr>
<tr class="odd">
-<td><p><a href="#gameobject_respawn-respawntime">respawntime</a></p></td>
+<td><p><a href="#respawntime">respawntime</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
@@ -51,7 +51,7 @@ This table holds the re-spawn time when game objects should be re spawned in the
<td><p> </p></td>
</tr>
<tr class="even">
-<td><p><a href="#gameobject_respawn-instance">instance</a></p></td>
+<td><p><a href="#instance">instance</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p>PRI</p></td>