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-[Database Structure](Database-Structure) > [World-Database](World-Database) > [linked_respawn](linked_respawn)
+# linked\_respawn
+
+`Back-to:World`
+
+**The \`linked\_respawn\` table**
+
+This table links trash mobs to bosses so that if you kill the boss, the trash do not respawn before the instance is reset.
+Gameobjects can be linked too!
+
+**Structure**
+
+<table>
+<colgroup>
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+<col width="12%" />
+</colgroup>
+<tbody>
+<tr class="odd">
+<td><p><strong>Field</strong></p></td>
+<td><p><strong>Type</strong></p></td>
+<td><p><strong>Attributes</strong></p></td>
+<td><p><strong>Key</strong></p></td>
+<td><p><strong>Null</strong></p></td>
+<td><p><strong>Default</strong></p></td>
+<td><p><strong>Extra</strong></p></td>
+<td><p><strong>Comment</strong></p></td>
+</tr>
+<tr class="even">
+<td><p><a href="#linked_respawn-guid">guid</a></p></td>
+<td><p>int(10)</p></td>
+<td><p>unsigned</p></td>
+<td><p>PRI</p></td>
+<td><p>NO</p></td>
+<td><p> </p></td>
+<td><p> </p></td>
+<td><p>Dependent Creature</p></td>
+</tr>
+<tr class="odd">
+<td><p><a href="#linked_respawn-linkedGuid">linkedGuid</a></p></td>
+<td><p>int(10)</p></td>
+<td><p>unsigned</p></td>
+<td><p> </p></td>
+<td><p>NO</p></td>
+<td><p> </p></td>
+<td><p> </p></td>
+<td><p>Master Creature</p></td>
+</tr>
+<tr class="even">
+<td><p><a href="#linked_respawn-linkType">linkType</a></p></td>
+<td><p>tinyint(3)</p></td>
+<td><p>unsigned</p></td>
+<td><p> </p></td>
+<td><p>NO</p></td>
+<td><p>0</p></td>
+<td><p> </p></td>
+<td><p> </p></td>
+</tr>
+</tbody>
+</table>
+
+**Description of the fields**
+
+### guid
+
+This is the guid of the [creature](creature_2130009.html#creature-guid) or [gameobject](gameobject_2130146.html#gameobject-guid) you want to link.
+
+### linkedGuid
+
+This is the guid of the [creature](creature_2130009.html#creature-guid) or [gameobject](gameobject_2130146.html#gameobject-guid) (boss most likely) that you want to link to.
+
+### linkedType
+
+<table>
+<colgroup>
+<col width="33%" />
+<col width="33%" />
+<col width="33%" />
+</colgroup>
+<tbody>
+<tr class="odd">
+<td><p><strong>Value</strong></p></td>
+<td><p><strong>Dependent</strong></p></td>
+<td><p><strong>Master</strong></p></td>
+</tr>
+<tr class="even">
+<td><p>0</p></td>
+<td><p>creature</p></td>
+<td><p>creature</p></td>
+</tr>
+<tr class="odd">
+<td><p>1</p></td>
+<td><p>creature</p></td>
+<td><p>gameobject</p></td>
+</tr>
+<tr class="even">
+<td><p>2</p></td>
+<td><p>gameobject</p></td>
+<td><p>gameobject</p></td>
+</tr>
+<tr class="odd">
+<td><p>3</p></td>
+<td><p>gameobject</p></td>
+<td><p>creature</p></td>
+</tr>
+</tbody>
+</table>
+
-Column | Type | Description
---- | --- | ---
-Guid | int(10) unsigned |
-LinkedGuid | int(10) unsigned |
-LinkType | tinyint(3) unsigned |