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@@ -106,8 +106,6 @@ The ID of the creature. See [creature\_template.entry](creature_template#creatur
Position of the item when the vendor window opens. The image below explains how the vendor-inventory slots are numbered. To continue on past the first page just use numbers 10, 11, 12, etc...
-![](https://valkryst.com/blog/posts/How%20to%20Create%20a%20Vendor/ImageA.jpg){height="250"}
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### item
The item ID. See  [item\_template.entry](item_template#item_template-entry).
@@ -116,8 +114,6 @@ The item ID. See  [item\_template.entry](item_template#item_template-entry).
The maximum number of items carried by the vendor at any time. If you want the vendor to carry an unlimited number of the item then set this to **0** else set it to any positive number. In the image below the maxcount value is circled.
-![](https://valkryst.com/blog/posts/How%20to%20Create%20a%20Vendor/ImageB.jpg){height="250"}
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### incrtime
Combined with [maxcount](#npc_vendor-maxcount), this field tells how often (in seconds) the vendor list is refreshed and the limited item copies are restocked. For limited item copies, every refresh, the quantity is increased by [item\_template.BuyCount](item_template#item_template-BuyCount) .