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-rw-r--r--docs/quest_greeting.md97
1 files changed, 20 insertions, 77 deletions
diff --git a/docs/quest_greeting.md b/docs/quest_greeting.md
index 6ebd7cc..964e219 100644
--- a/docs/quest_greeting.md
+++ b/docs/quest_greeting.md
@@ -4,76 +4,21 @@
This table add greeting behavior to an NPC or an Gameobject.
-<table>
-<thead>
-<tr class="header">
-<th>Field</th>
-<th>Type</th>
-<th>Attributes</th>
-<th>Key</th>
-<th>NULL</th>
-<th>Default</th>
-<th>Comment</th>
-</tr>
-</thead>
-<tbody>
-<tr class="odd">
-<td><a href="#id">ID</a></td>
-<td>mediumint</td>
-<td>Unsigned</td>
-<td>Yes</td>
-<td>NO</td>
-<td>0</td>
-<td>Unique ID (<a href="https://trinitycore.atlassian.net/wiki/display/tc/creature_template#creature_template-entry">creature_template.entry</a> or <a href="https://trinitycore.atlassian.net/wiki/display/tc/gameobject_template#gameobject_template-entry">gameobject_template.entry</a>)</td>
-</tr>
-<tr class="even">
-<td><a href="#type">Type</a></td>
-<td>tinyint</td>
-<td>Unsigned</td>
-<td>Yes</td>
-<td>NO</td>
-<td>0</td>
-<td>0=Creature 1=GameObject</td>
-</tr>
-<tr class="odd">
-<td><a href="#greetemotetype">GreetEmoteType</a></td>
-<td>smallint</td>
-<td>Unsigned</td>
-<td>NO</td>
-<td>NO</td>
-<td>0</td>
-<td>Quest NPC <a href="https://trinitycore.atlassian.net/wiki/display/tc/Emotes">Emote</a></td>
-</tr>
-<tr class="even">
-<td><a href="#greetemotedelay">GreetEmoteDelay</a></td>
-<td>int</td>
-<td>Unsigned</td>
-<td>NO</td>
-<td>NO</td>
-<td>0</td>
-<td>Emote delay in milliseconds</td>
-</tr>
-<tr class="odd">
-<td><a href="#greeting">Greeting</a></td>
-<td>text</td>
-<td><br />
-</td>
-<td>NO</td>
-<td>YES</td>
-<td>NULL</td>
-<td>Text to show</td>
-</tr>
-<tr class="even">
-<td><a href="#verifiedbuild">VerifiedBuild</a></td>
-<td>smallint</td>
-<td>Signed</td>
-<td>NO</td>
-<td>NO</td>
-<td>0</td>
-<td>Game client Build number or manually set value</td>
-</tr>
-</tbody>
-</table>
+| Field | Type | Attributes | Key | NULL | Default | Comment |
+|----------------------|-----------|------------|-----|------|---------|------------------------------------------------------------------|
+| [ID][1] | mediumint | Unsigned | Yes | NO | 0 | Unique ID (creature_template.entry or gameobject_template.entry) |
+| [Type][2] | tinyint | Unsigned | Yes | NO | 0 | 0=Creature 1=GameObject |
+| [GreetEmoteType][3] | smallint | Unsigned | NO | NO | 0 | Quest NPC Emote |
+| [GreetEmoteDelay][4] | int | Unsigned | NO | NO | 0 | Emote delay in milliseconds |
+| [Greeting][5] | text | | NO | YES | NULL | Text to show |
+| [VerifiedBuild][6] | smallint | Signed | NO | NO | 0 | Game client Build number or manually set value |
+
+[1]: #id
+[2]: #type
+[3]: #greetemotetype
+[4]: #greetemotedelay
+[5]: #greeting
+[6]: #verifiedbuild
**Description of the fields:**
@@ -100,11 +45,9 @@ Text to show
### VerifiedBuild
-This field is used by the TrinityCore DB Team to determine whether a template has been verified from WDB files.
-
-- If value is 0, it has not been parsed yet.
-- If value is &gt; 0, it has been parsed with WDB files from that specific [Client Build](https://trinitycore.atlassian.net/wiki/display/tc/realmlist#realmlist-gamebuild).
-- If value is -1, it is just a place holder until proper data are found on WDBs.
-- If value is -[Client Build](https://trinitycore.atlassian.net/wiki/display/tc/realmlist#realmlist-gamebuild), it was parsed with WDB files from that specific [client build](https://trinitycore.atlassian.net/wiki/display/tc/realmlist#realmlist-gamebuild) and manually edited later for some specific necessity.
-
+This field was used to determine whether a template has been verified from WDB files.
+- If value is 0 then it has not been parsed yet.
+- If value is above 0 then it has been parsed with WDB files from that specific client build.
+- If value is -1 then it is just a place holder until proper data are found on WDBs.
+- If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.