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-rw-r--r--docs/Faction.md2
-rw-r--r--docs/gameobject_template.md22
2 files changed, 2 insertions, 22 deletions
diff --git a/docs/Faction.md b/docs/Faction.md
index 84873fc..d7fcb14 100644
--- a/docs/Faction.md
+++ b/docs/Faction.md
@@ -4,7 +4,7 @@
This dbc contains information on all of the base factions. These factions are unique and represent a faction with which a player can gain reputation.
-**IMPORTANT:** These values are used for **ALL** tables **EXCEPT** the [creature\_template](creature_template) and [gameobject\_template](gameobject_template) tables.
+**IMPORTANT:** These values are used for **ALL** tables **EXCEPT** the [creature\_template](creature_template) and [gameobject\_template\_addon](gameobject_template_addon) tables.
## Structure
diff --git a/docs/gameobject_template.md b/docs/gameobject_template.md
index 85f96bd..3033b70 100644
--- a/docs/gameobject_template.md
+++ b/docs/gameobject_template.md
@@ -559,7 +559,7 @@ Shows unique text in the object's casting bar when the object is used. `WDB-fiel
Object's size must be set because graphic models can be resample. `WDB-fields`
-### data0-32
+### data0-23
The content of the data fields depends on the [gameobject type](#gameobject_template-type)
@@ -633,15 +633,6 @@ The content of the data fields depends on the [gameobject type](#gameobject_temp
- data21: Group Xp
- data22: Damage Immune
- data23: trivialSkillLow
-- data24: trivialSkillHigh
-- data25: Dungeon Encounter
-- data26: spell
-- data27: GiganticAOI
-- data28: LargeAOI
-- data29: spawnVignette
-- data30: chestPersonalLoot
-- data31: turnpersonallootsecurityoff
-- data32: Chestproperties
**GAMEOBJECT\_TYPE\_BINDER = 4**
@@ -734,14 +725,6 @@ Object type not used
- data21: floatOnWater
- data22: conditionID1
- data23: playerCast
-- data24: SpawnVignette
-- data25: startOpen
-- data26: DontPlayOpenAnim
-- data27: IgnoreBoundingBox
-- data28: NeverUsableWhileMounted
-- data29: SortFarZ
-- data30: SyncAnimationtoObjectLifetime
-- data31: NoFuzzyHit
**GAMEOBJECT\_TYPE\_TRANSPORT = 11**
@@ -930,9 +913,6 @@ Object type not used
- data21: unidirectional
- data22: killbonustime
- data23: speedWorldState1
-- data24: speedWorldState2
-- data25: UncontestedTime
-- data26: FrequentHeartbeat
**GAMEOBJECT\_TYPE\_AURAGENERATOR = 30**