diff options
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/creature_addon.md | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/docs/creature_addon.md b/docs/creature_addon.md index 8acc76f..b7d8aac 100644 --- a/docs/creature_addon.md +++ b/docs/creature_addon.md @@ -141,8 +141,8 @@ NOTICE: The data for this table is largely incomplete and is mostly just a regur </td> </tr> <tr class="odd"> -<td><a href="#visibilitydistancetype">visibilityDistanceType</a></td> -<td>tinyint(3)</td> +<td><a href="#isLarge">isLarge</a></td> +<td>tinyint(1)</td> <td>unsigned</td> <td><br /> </td> @@ -225,21 +225,13 @@ List of often used emote IDs and what they do can be found [here](Emotes). AnimKit ID from AnimKit.db2 that is applied on creature when spawned. -### visibilityDistanceType +### isLarge This field controls the visibility distance for creatures: -Normal = 0, 100.0f // default visible distance, 100 yards on continents +0 = Normal, standard visible distance from worldserver.conf (default 90 yards) -Tiny = 1, 25.0f - -Small = 2, 50.0f - -Large = 3, 200.0f - -Gigantic = 4, 400.0f - -Infinite = 5, SIZE\_OF\_GRIDS // max distance for visible objects +1 = Large, maximum visibility distance (250 yards) ### auras |
