blob: 3d9c74162c4b7e5b574c3c57b881e6f96f14bba6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
|
# Emotes
This DBC contains emotes which can be used by NPCs.
## Structure
| Column | Type | Comment |
|--------|-------|-------------------------------------------------------------------------------------------------------------------------------------------------------|
| 1 | long | An ID for the emote. Must be unique. |
| 2 | str | A descriptive name for the emote. |
| 3 | long | Refers to an ID in [this DBC file](http://collab.kpsn.org/display/tc/AnimationData). This is the ID of the animation to play. |
| 4 | flags | |
| 5 | flags | |
| 6 | long | |
| 7 | long | Refers to an ID in [this DBC file](http://collab.kpsn.org/display/tc/SoundEntries). This is the ID of the sound to play when the animation is played. |
Information on the structure this DBC file was taken from [here](http://www.pxr.dk/wowdev/wiki/index.php?title=Emotes.dbc). For any information on the columns without a comment, just refer to [that page](http://www.pxr.dk/wowdev/wiki/index.php?title=Emotes.dbc).
## Content
When testing the NPC emotes listed below using the *.npc playemote \#* command, the NPC generally continuously plays the specified emote. When playing the emote through, for example, and SAI script, the NPC may use the emote differently.
| ID | Emote name | Comment |
|-----|-------------------------------------|-----------------------------------------------|
| 0 | ONESHOT_NONE | The NPC reverts to its normal standing state. |
| 1 | ONESHOT_TALK(DNR) | The NPC plays the talking emote once. |
| 2 | ONESHOT_BOW | The NPC plays the bowing emote once. |
| 3 | ONESHOT_WAVE(DNR) | The NPC plays the wave emote once. |
| 4 | ONESHOT_CHEER(DNR) | The NPC plays the cheering emote once. |
| 5 | ONESHOT_EXCLAMATION(DNR) | The NPC plays the exclamation emote once. |
| 6 | ONESHOT_QUESTION | The NPC plays the question emote once. |
| 7 | ONESHOT_EAT | The NPC plays the eating emote once. |
| 10 | STATE_DANCE | The NPC continuously plays the dancing emote. |
| 11 | ONESHOT_LAUGH | The NPC plays the laughing emote once |
| 12 | STATE_SLEEP | |
| 13 | STATE_SIT | |
| 14 | ONESHOT_RUDE(DNR) | |
| 15 | ONESHOT_ROAR(DNR) | |
| 16 | ONESHOT_KNEEL | |
| 17 | ONESHOT_KISS | |
| 18 | ONESHOT_CRY | |
| 19 | ONESHOT_CHICKEN | |
| 20 | ONESHOT_BEG | |
| 21 | ONESHOT_APPLAUD | |
| 22 | ONESHOT_SHOUT(DNR) | |
| 23 | ONESHOT_FLEX | |
| 24 | ONESHOT_SHY(DNR) | |
| 25 | ONESHOT_POINT(DNR) | |
| 26 | STATE_STAND | |
| 27 | STATE_READYUNARMED | |
| 28 | STATE_WORK_SHEATHED | |
| 29 | STATE_POINT(DNR) | |
| 30 | STATE_NONE | |
| 33 | ONESHOT_WOUND | |
| 34 | ONESHOT_WOUNDCRITICAL | |
| 35 | ONESHOT_ATTACKUNARMED | |
| 36 | ONESHOT_ATTACK1H | |
| 37 | ONESHOT_ATTACK2HTIGHT | |
| 38 | ONESHOT_ATTACK2H_LOOSE | |
| 39 | ONESHOT_PARRYUNARMED | |
| 43 | ONESHOT_PARRYSHIELD | |
| 44 | ONESHOT_READYUNARMED | |
| 45 | ONESHOT_READY1H | |
| 48 | ONESHOT_READYBOW | |
| 50 | ONESHOT_SPELLPRECAST | |
| 51 | ONESHOT_SPELLCAST | |
| 53 | ONESHOT_BATTLEROAR | |
| 54 | ONESHOT_SPECIALATTACK1H | |
| 60 | ONESHOT_KICK | |
| 61 | ONESHOT_ATTACKTHROWN | |
| 64 | STATE_STUN | |
| 65 | STATE_DEAD | |
| 66 | ONESHOT_SALUTE | |
| 68 | STATE_KNEEL | |
| 69 | STATE_USESTANDING | |
| 70 | ONESHOT_WAVE_NOSHEATHE | |
| 71 | ONESHOT_CHEER_NOSHEATHE | |
| 92 | ONESHOT_EAT_NOSHEATHE | |
| 93 | STATE_STUN_NOSHEATHE | |
| 94 | ONESHOT_DANCE | |
| 104 | ONESHOT_WHISTLE | |
| 113 | ONESHOT_SALUTE_NOSHEATH | |
| 133 | STATE_USESTANDING_NOSHEATHE | |
| 153 | ONESHOT_LAUGH_NOSHEATHE | |
| 173 | STATE_WORK | |
| 193 | STATE_SPELLPRECAST | |
| 213 | ONESHOT_READYRIFLE | |
| 214 | STATE_READYRIFLE | |
| 233 | STATE_WORK_MINING | |
| 234 | STATE_WORK_CHOPWOOD | |
| 253 | STATE_APPLAUD | |
| 254 | ONESHOT_LIFTOFF | |
| 273 | ONESHOT_YES(DNR) | |
| 274 | ONESHOT_NO(DNR) | |
| 275 | ONESHOT_TRAIN(DNR) | |
| 293 | ONESHOT_LAND | |
| 313 | STATE_AT_EASE | |
| 333 | STATE_READY1H | |
| 353 | STATE_SPELLKNEELSTART | |
| 373 | STAND_STATE_SUBMERGED | |
| 374 | ONESHOT_SUBMERGE | |
| 375 | STATE_READY2H | |
| 376 | STATE_READYBOW | |
| 377 | ONESHOT_MOUNTSPECIAL | |
| 378 | STATE_TALK | |
| 379 | STATE_FISHING | |
| 380 | ONESHOT_FISHING | |
| 381 | ONESHOT_LOOT | |
| 382 | STATE_WHIRLWIND | |
| 383 | STATE_DROWNED | |
| 384 | STATE_HOLD_BOW | |
| 385 | STATE_HOLD_RIFLE | |
| 386 | STATE_HOLD_THROWN | |
| 387 | ONESHOT_DROWN | |
| 388 | ONESHOT_STOMP | |
| 389 | ONESHOT_ATTACKOFF | |
| 390 | ONESHOT_ATTACKOFFPIERCE | |
| 391 | STATE_ROAR | |
| 392 | STATE_LAUGH | |
| 393 | ONESHOT_CREATURE_SPECIAL | |
| 394 | ONESHOT_JUMPLANDRUN | |
| 395 | ONESHOT_JUMPEND | |
| 396 | ONESHOT_TALK_NOSHEATHE | |
| 397 | ONESHOT_POINT_NOSHEATHE | |
| 398 | STATE_CANNIBALIZE | |
| 399 | ONESHOT_JUMPSTART | |
| 400 | STATE_DANCESPECIAL | |
| 401 | ONESHOT_DANCESPECIAL | |
| 402 | ONESHOT_CUSTOMSPELL01 | |
| 403 | ONESHOT_CUSTOMSPELL02 | |
| 404 | ONESHOT_CUSTOMSPELL03 | |
| 405 | ONESHOT_CUSTOMSPELL04 | |
| 406 | ONESHOT_CUSTOMSPELL05 | |
| 407 | ONESHOT_CUSTOMSPELL06 | |
| 408 | ONESHOT_CUSTOMSPELL07 | |
| 409 | ONESHOT_CUSTOMSPELL08 | |
| 410 | ONESHOT_CUSTOMSPELL09 | |
| 411 | ONESHOT_CUSTOMSPELL10 | |
| 412 | STATE_EXCLAIM | |
| 413 | STATE_DANCE_CUSTOM | |
| 415 | STATE_SIT_CHAIR_MED | |
| 416 | STATE_CUSTOM_SPELL_01 | |
| 417 | STATE_CUSTOM_SPELL_02 | |
| 418 | STATE_EAT | |
| 419 | STATE_CUSTOM_SPELL_04 | |
| 420 | STATE_CUSTOM_SPELL_03 | |
| 421 | STATE_CUSTOM_SPELL_05 | |
| 422 | STATE_SPELLEFFECT_HOLD | |
| 423 | STATE_EAT_NO_SHEATHE | |
| 424 | STATE_MOUNT | |
| 425 | STATE_READY2HL | |
| 426 | STATE_SIT_CHAIR_HIGH | |
| 427 | STATE_FALL | |
| 428 | STATE_LOOT | |
| 429 | STATE_SUBMERGED | |
| 430 | ONESHOT_COWER(DNR) | |
| 431 | STATE_COWER | |
| 432 | ONESHOT_USESTANDING | |
| 433 | STATE_STEALTH_STAND | |
| 434 | ONESHOT_OMNICAST_GHOUL (W/SOUND | |
| 435 | ONESHOT_ATTACKBOW | |
| 436 | ONESHOT_ATTACKRIFLE | |
| 437 | STATE_SWIM_IDLE | |
| 438 | STATE_ATTACK_UNARMED | |
| 439 | ONESHOT_SPELLCAST (W/SOUND) | |
| 440 | ONESHOT_DODGE | |
| 441 | ONESHOT_PARRY1H | |
| 442 | ONESHOT_PARRY2H | |
| 443 | ONESHOT_PARRY2HL | |
| 444 | STATE_FLYFALL | |
| 445 | ONESHOT_FLYDEATH | |
| 446 | STATE_FLY_FALL | |
| 447 | ONESHOT_FLY_SIT_GROUND_DOWN | |
| 448 | ONESHOT_FLY_SIT_GROUND_UP | |
| 449 | ONESHOT_EMERGE | |
| 450 | ONESHOT_DRAGONSPIT | |
| 451 | STATE_SPECIALUNARMED | |
| 452 | ONESHOT_FLYGRAB | |
| 453 | STATE_FLYGRABCLOSED | |
| 454 | ONESHOT_FLYGRABTHROWN | |
| 455 | STATE_FLY_SIT_GROUND | |
| 456 | STATE_WALKBACKWARDS | |
| 457 | ONESHOT_FLYTALK | |
| 458 | ONESHOT_FLYATTACK1H | |
| 459 | STATE_CUSTOMSPELL08 | |
| 460 | ONESHOT_FLY_DRAGONSPIT | |
| 461 | STATE_SIT_CHAIR_LOW | |
| 462 | ONE_SHOT_STUN | |
| 463 | ONESHOT_SPELLCAST_OMNI | |
| 465 | STATE_READYTHROWN | |
| 466 | ONESHOT_WORK_CHOPWOOD | |
| 467 | ONESHOT_WORK_MINING | |
| 468 | STATE_SPELL_CHANNEL_OMNI | |
| 469 | STATE_SPELL_CHANNEL_DIRECTED | |
| 470 | STAND_STATE_NONE | |
| 471 | STATE_READYJOUST | |
| 473 | STATE_STRANGULATE | |
| 474 | STATE_READYSPELLOMNI | |
| 475 | STATE_HOLD_JOUST | |
| 476 | ONESHOT_CRY (JAINA PROUDMOORE ONLY) | |
|