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# channels
[<-Back-to:Characters](database-characters.md)
# Table: channels
Information and settings for ingame, player-based chat channels (not affecting the default system channels)
## Structure
<table>
<colgroup>
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
</colgroup>
<tbody>
<tr class="odd">
<td><p><strong>Field</strong></p></td>
<td><p><strong>Type</strong></p></td>
<td><p><strong>Attributes</strong></p></td>
<td><p><strong>Key</strong></p></td>
<td><p><strong>Null</strong></p></td>
<td><p><strong>Default</strong></p></td>
<td><p><strong>Extra</strong></p></td>
<td><p><strong>Comment</strong></p></td>
</tr>
<tr class="even">
<td><p><a href="#m_name">name</a></p></td>
<td><p>varchar(128)</p></td>
<td><p>signed</p></td>
<td><p>PRI</p></td>
<td><p>NO</p></td>
<td><p> </p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="odd">
<td><p><a href="#m_team">team</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p>PRI</p></td>
<td><p>NO</p></td>
<td><p> </p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="even">
<td><p><a href="#m_announce">announce</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>1</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="odd">
<td><p><a href="#m_ownership">ownership</a></p></td>
<td><p>tinyint(3)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>1</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="even">
<td><p><a href="#m_password">password</a></p></td>
<td><p>varchar(32)</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
<td><p>YES</p></td>
<td><p>NULL</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="odd">
<td><p><a href="#bannedlist">bannedList</a></p></td>
<td><p>text</p></td>
<td><p>signed</p></td>
<td><p> </p></td>
<td><p>YES</p></td>
<td><p> </p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
<tr class="even">
<td><p><a href="#last_used">lastUsed</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p> </p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
</tbody>
</table>
## Description of the fields
### name
**Channel name**
Name of the channel
### team
**<team id> Allow access to channel from specified player faction ID**
For multirace channels, two (or more) separate entries must exist with the EXACT same settings for all fields apart from this (it needs a different <team id>)
Horde -> 67
Alliance -> 469
### announce
**Channel announce (0/1)**
0 = Channel join/part actions will not be sent
1 = Channel join/part actions will be sent
### ownership
**Channel ownership (0/1)**
0 = No one will ever be an owner.
1 = Ownership is the first person in the channel.
### password
**Channel password**
Empty, or a standard string-based password (no spaces allowed)
### bannedList
**Channel banlist**
List of banned player names, separated by spaces
### lastUsed
Used for automated cleaning of unused channels from database. Time is in unixtime.
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