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# character\_queststatus\_daily
[<-Back-to:Characters](database-characters.md)
**The \`character\_queststatus\_daily\` table**
Holds information on the daily quest status of every player. The quest must have type = 87 or the 4096 flag at QuestFlags.
**Structure**
<table>
<colgroup>
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
<col width="12%" />
</colgroup>
<tbody>
<tr class="odd">
<td><p><strong>Field</strong></p></td>
<td><p><strong>Type</strong></p></td>
<td><p><strong>Attributes</strong></p></td>
<td><p><strong>Key</strong></p></td>
<td><p><strong>Null</strong></p></td>
<td><p><strong>Default</strong></p></td>
<td><p><strong>Extra</strong></p></td>
<td><p><strong>Comment</strong></p></td>
</tr>
<tr class="even">
<td><p><a href="#guid">guid</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p>PRI</p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p>Global Unique Identifier</p></td>
</tr>
<tr class="odd">
<td><p><a href="#quest">quest</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p>PRI</p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p>Quest Identifier</p></td>
</tr>
<tr class="even">
<td><p><a href="#time">time</a></p></td>
<td><p>int(10)</p></td>
<td><p>unsigned</p></td>
<td><p> </p></td>
<td><p>NO</p></td>
<td><p>0</p></td>
<td><p> </p></td>
<td><p> </p></td>
</tr>
</tbody>
</table>
**Description of the fields**
### guid
The character GUID. See characters.guid
### quest
The quest ID of the daily quest. See quest\_template.entry
### time
The time when the quest was taken, in Unix time.
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