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# creature\_model\_info
[<-Back-to:World](database-world.md)
**The \`creature\_model\_info\` table**
This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well.
**Structure**
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---------------------------|--------------|------------|-----|------|---------|-------|---------|
| [modelid][1] | MEDIUMINT | UNSIGNED | PRI | NO | 0 | | |
| [bounding_radius][2] | FLOAT | SIGNED | | NO | 0 | | |
| [combat_reach][3] | FLOAT | SIGNED | | NO | 0 | | |
| [gender][4] | TINYINT | UNSIGNED | | NO | 2 | | |
| [modelid_other_gender][5] | MEDIUMINT | UNSIGNED | | NO | 0 | | |
[1]: #modelid
[2]: #bounding_radius
[3]: #combat_reach
[4]: #gender
[5]: #modelid_other_gender
**Description of the fields**
### modelid
Display ID from [CreatureDisplayInfo.dbc](CreatureDisplayInfo)
### bounding\_radius
This field is unused. It's purpose is currently unknown. It may or may not be linked to path-finding.
### combat\_reach
This value is the unit's radius in term of game mechanics: The bigger this value is, the higher the unit's range is and also the further away it can get hit from.
### gender
Gender of the creature
| Value | Description |
|-------|-------------|
| 0 | Male |
| 1 | Female |
| 2 | None |
Note: do not modify this field without sniffs or talking to Kinzcool before (ref commit: http://git.io/T7RLmA).
### modelid\_other\_gender
Point to Creature\_model\_info.modelid.
When the entry is gender male (0) or female (1), this value can point to the opposite gender counterpart.
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